Local forecast
RustServer_9257
Online 133.88.120.27:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:47 UKFri 2 Oct, 13:47 UTC · 26d ago | 1 | – | running | 0 |
| Tue 15 Sep, 22:28 UKTue 15 Sep, 21:28 UTC · 43d ago | 2 | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 12:02 UKTue 15 Sep, 11:02 UTC · 44d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on RustServer_9257?
Across the last 48 hours the average was 103 server fps, with a floor of 88. Buildings, deployables and all else in the world took the entity count to a peak of 47,166. Memory use reached 2,358 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is RustServer_9257 online at the moment, and how consistent is its uptime?
You will find RustServer_9257 online at the moment. Going by its reported uptime, the last restart was about 5 days 13 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 14 September 2026.
In which location does RustServer_9257 sit?
There is no published region for RustServer_9257. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 133.88.120.27:28015 is its address.
What Rust version is RustServer_9257 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_9257 runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on RustServer_9257?
The server browser reads these tags from RustServer_9257: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustServer_9257 appear among the Rust Wipe Stats lists and filters?
RustServer_9257 appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on RustServer_9257?
A procedural map of size 3,000 with seed 5670, generated by the game, runs on RustServer_9257. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does RustServer_9257 use, and what rules does it enforce?
The name of RustServer_9257 says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does RustServer_9257 wipe?
There is no next wipe to predict, because RustServer_9257 wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 23 hours.
What should you expect from wipe day on RustServer_9257?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 3.
Population history
How many players does RustServer_9257 hold?
The live count for RustServer_9257: 0 players, with 50 slots in total. The average for the past week is 0 players.
How does RustServer_9257 compare with other Rust servers in the rankings?
Player hours over the past week put RustServer_9257 at #15,326, inside the top 69% of all ranked servers.
How to join
How do you get into RustServer_9257?
Enter client.connect 133.88.120.27:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.