Local forecast
RustServer_13480
Online 133.88.120.30:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:40 UKTue 20 Oct, 16:40 UTC · 8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does RustServer_13480 run?
Across the last 48 hours the average was 47 server fps, with a floor of 33. The world held as many as 94,969 entities, buildings and deployables included. At most it drew 3,160 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is RustServer_13480 online at the moment, and how consistent is its uptime?
You will find RustServer_13480 online at the moment. Going by its reported uptime, the last restart was about 5 days 18 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does RustServer_13480 sit?
For RustServer_13480, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 133.88.120.30:28015.
What Rust version is RustServer_13480 on?
On RustServer_13480 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on RustServer_13480?
For the game's server browser, RustServer_13480 publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^p (PvE): Player fighting is off; the world supplies the danger. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustServer_13480?
The Rust Wipe Stats lists that include RustServer_13480 are: Community Rust servers and Rust PvE servers, live. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is RustServer_13480 on?
RustServer_13480 runs a procedural map of size 4,000, seed 8108, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RustServer_13480?
The name of RustServer_13480 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. pve is the game mode, no combat between players. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does RustServer_13480 schedule its wipes for?
Too few wipes on RustServer_13480 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 4 hours.
What happens on RustServer_13480 when wipe day arrives?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does RustServer_13480 carry?
The live count for RustServer_13480: 0 players, with 2 slots in total. The seven-day average stands at 0 players.
What position does RustServer_13480 hold among Rust servers?
Player hours over the past week put RustServer_13480 at #15,348, inside the top 69% of all ranked servers.
How to join
What do you do to join RustServer_13480?
Open the console in Rust with F1, then type client.connect 133.88.120.30:28015 to join. On this page, Launch Rust does the same through Steam.