Local forecast
RustServer_28076
Online 133.88.121.110:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 06:35 UKSun 18 Oct, 05:35 UTC · 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does RustServer_28076 hold a steady performance?
Across the last 48 hours the average was 136 server fps, with a floor of 97. At its peak the world had 47,589 entities, counting buildings, deployables and the rest. At most it drew 2,361 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is RustServer_28076 online at the moment, and how consistent is its uptime?
As of now, RustServer_28076 is online. Its reported uptime shows a restart about 5 days 4 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does RustServer_28076 run from?
For RustServer_28076, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 133.88.121.110:28015 is its address.
What version of Rust is running on RustServer_28076?
On RustServer_28076 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on RustServer_28076?
These are the tags RustServer_28076 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustServer_28076?
The Rust Wipe Stats lists that include RustServer_28076 are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on RustServer_28076?
RustServer_28076 runs a procedural map of size 3,000, seed 27915, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does RustServer_28076 use, and what rules does it enforce?
Gather rate is not given in the name for RustServer_28076. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does RustServer_28076 wipe?
Too few wipes on RustServer_28076 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 22 hours.
What happens on RustServer_28076 when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 6 hours in.
Player counts
How many players does RustServer_28076 hold?
RustServer_28076 is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
What position does RustServer_28076 hold among Rust servers?
Ranked #15,349 on seven-day player hours, RustServer_28076 is in the top 69% of all ranked servers.
Getting in
What do you do to join RustServer_28076?
Enter client.connect 133.88.121.110:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.