Local forecast
RustServer_11855
Online 133.88.96.83:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,420
- top 69%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:40 UKMon 19 Oct, 01:40 UTC · 9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does RustServer_11855 run?
Its average over the last 48 hours was 168 server fps, and it never dropped below 86. At its peak the world had 48,265 entities, counting buildings, deployables and the rest. The peak memory draw was 2,132 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is RustServer_11855, and is it online now?
Right now RustServer_11855 is up and running. Its reported uptime shows a restart about 4 days 3 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is RustServer_11855 based in?
For RustServer_11855, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 133.88.96.83:28015 is its address.
What Rust version is RustServer_11855 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_11855 runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on RustServer_11855?
For the game's server browser, RustServer_11855 publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustServer_11855?
RustServer_11855 appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is RustServer_11855 on?
A procedural map of size 3,000 with seed 32680, generated by the game, runs on RustServer_11855. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does RustServer_11855 use, and what rules does it enforce?
Gather rate is not given in the name for RustServer_11855. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. This server has VAC switched on.
Wipe schedule
When does RustServer_11855 wipe?
Too few wipes on RustServer_11855 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 9 days 1 hours is how long the current world has been running.
What happens on RustServer_11855 when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does RustServer_11855 carry?
RustServer_11855 is carrying 0 players at the moment, out of 50 slots. The seven-day average stands at 0 players.
What position does RustServer_11855 hold among Rust servers?
Ranked #15,420 on seven-day player hours, RustServer_11855 is in the top 69% of all ranked servers.
Getting in
How do you get into RustServer_11855?
Enter client.connect 133.88.96.83:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.