Local forecast
Rusty Tinu - PvE [NO kill/cheat/steal/raid]
Online 134.255.217.65:27072 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,520
- top 43%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:57 UKTue 13 Oct, 17:57 UTC · 15d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:20 UK FWThu 1 Oct, 22:20 UTC · 27d ago | 1 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Across the last 48 hours the average was 57 server fps, with a floor of 42. At its peak the world had 100,299 entities, counting buildings, deployables and the rest. At most it drew 3,002 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Rusty Tinu - PvE [NO kill/cheat/steal/raid], and is it online now?
You will find Rusty Tinu - PvE [NO kill/cheat/steal/raid] online at the moment. Its reported uptime shows a restart about 8 hours ago. In the last 7 full days it stayed up 159 of 168 hours, 95% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Rusty Tinu - PvE [NO kill/cheat/steal/raid] sit?
For Rusty Tinu - PvE [NO kill/cheat/steal/raid], no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 134.255.217.65:27072 is its address.
What Rust version is Rusty Tinu - PvE [NO kill/cheat/steal/raid] on?
On Rusty Tinu - PvE [NO kill/cheat/steal/raid] you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s tags tell you?
These are the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp24 (Max players): It holds 24 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rusty Tinu - PvE [NO kill/cheat/steal/raid] appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rusty Tinu - PvE [NO kill/cheat/steal/raid] are: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Rusty Tinu - PvE [NO kill/cheat/steal/raid] on?
A procedural map of size 4,000 with seed 2147483647, generated by the game, runs on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Rusty Tinu - PvE [NO kill/cheat/steal/raid] use, and what rules does it enforce?
The name of Rusty Tinu - PvE [NO kill/cheat/steal/raid] says nothing about gather rate. Groups fall back to the game's default of 8 players. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does Rusty Tinu - PvE [NO kill/cheat/steal/raid] wipe?
Its rhythm cannot be read yet, as too few of Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 19 hours.
What happens on Rusty Tinu - PvE [NO kill/cheat/steal/raid] when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 27 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Population history
What sort of population does Rusty Tinu - PvE [NO kill/cheat/steal/raid] carry?
The live count for Rusty Tinu - PvE [NO kill/cheat/steal/raid]: 0 players, with 24 slots in total. The seven-day average is 0 players, with a peak of 1.
How does Rusty Tinu - PvE [NO kill/cheat/steal/raid] compare with other Rust servers in the rankings?
Player hours over the past week put Rusty Tinu - PvE [NO kill/cheat/steal/raid] at #9,520, inside the top 43% of all ranked servers.
Getting in
How do you get into Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Two ways in: press F1 and enter client.connect 134.255.217.65:27072, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://tinu1976.ch.