Local forecast
MobWars Tes | Dev Server
Offline 134.255.255.20:28030 checked 44d ago
Current conditions
observed 44d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is MobWars Tes | Dev Server online at the moment, and how consistent is its uptime?
MobWars Tes | Dev Server is currently offline, with the last sighting 44 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does MobWars Tes | Dev Server sit?
For MobWars Tes | Dev Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 134.255.255.20:28030 is its address.
What Rust version is MobWars Tes | Dev Server on?
On MobWars Tes | Dev Server you will find Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on MobWars Tes | Dev Server?
These are the tags MobWars Tes | Dev Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry MobWars Tes | Dev Server?
MobWars Tes | Dev Server appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What settings does MobWars Tes | Dev Server use, and what rules does it enforce?
The name of MobWars Tes | Dev Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs pve, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does MobWars Tes | Dev Server schedule its wipes for?
The record of MobWars Tes | Dev Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 55 days 7 hours.
Population history
What sort of population does MobWars Tes | Dev Server carry?
The last time MobWars Tes | Dev Server was seen was 44 days 3 hours ago; it is offline right now.
Where does MobWars Tes | Dev Server sit in the rankings?
The last seven days of player hours rank MobWars Tes | Dev Server at #15,025, in the top – of ranked servers.
How to join
What steps let you join MobWars Tes | Dev Server?
Two ways in: press F1 and enter client.connect 134.255.255.20:28030, or join from this page with Launch Rust, which opens Steam and connects you.