Local forecast · NA
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
Online NA 135.148.136.6:60405 checked 15m ago
Current conditions
observed 15m agoplayers now
8% full
- 7-day average
- 14
- peak 33
- Rank
- #782
- top 4% · #122 in NA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 8d 6h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 6h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 6h FW
- Thu 12 Nov 17:58 UK · 17:58 UTC 15d 5h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 6h FW
- Thu 10 Dec 17:58 UK · 17:58 UTC 43d 5h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 6h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:58 UKThu 15 Oct, 17:58 UTC · 12d ago | 38 | – | running | 7 |
| Thu 1 Oct, 19:02 UK FWThu 1 Oct, 18:02 UTC · 26d ago | 43 | halved by day 10 | 14 days | 2 |
| Thu 17 Sep, 18:58 UKThu 17 Sep, 17:58 UTC · 40d ago | 38 | halved by day 11 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?
Its average over the last 48 hours was 66 server fps, and it never dropped below 34. At its peak the world had 251,953 entities, counting buildings, deployables and the rest. The peak memory draw was 6,627 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, and is it online now?
You will find [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online at the moment. The uptime it reports puts the last restart about 3 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly based in?
In North America is where [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself, using its NA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 135.148.136.6:60405 is its address.
What Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is what [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
For the game's server browser, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe falls every other week; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear among the Rust Wipe Stats lists and filters?
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Settings and rules
Which map is in use on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs a procedural map of size 4,500, seed 467147874, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly use, and what rules does it enforce?
The name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly says nothing about gather rate. The limit on groups is 6 players. It plays as pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?
The wipe rhythm on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is every 4 weeks on Thursday at 17:58 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 12 days 18 hours. The tags say it wipes every two weeks.
What should you expect from wipe day on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
Its recent wipes drew an average peak of 40 players. Peak numbers on the latest wipe arrived 6 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 10.5.
Population history
What sort of population does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly carry?
The live count for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: 8 players, with 100 slots in total. Averaged over seven days: 14 players, peaking at 33. At 03:00 UTC it was busiest over the past 48 hours, averaging 28 players.
Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sit in the rankings?
Player hours over the last seven days rank [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly at #782, top 4% overall and #122 in North America.
How to join
How do you get into [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
Enter client.connect 135.148.136.6:60405 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://www.goldenhourrust.com/.
