Local forecast
Camp 11
Online 135.148.137.143:60411 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 13d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 5h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 5h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 5h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 5h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 04:47 UKFri 16 Oct, 03:47 UTC · 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Camp 11?
Across the last 48 hours the average was 238 server fps, with a floor of 232. Buildings, deployables and all else in the world took the entity count to a peak of 14,821. At most it drew 1,217 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Camp 11, and is it online now?
As of now, Camp 11 is online. Going by its reported uptime, the last restart was about 6 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Camp 11 run from?
There is no published region for Camp 11. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 135.148.137.143:60411 is its address.
What Rust version is Camp 11 on?
Rust network protocol 2635 and build 168909 on Linux is what Camp 11 runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Camp 11?
For the game's server browser, Camp 11 publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Camp 11?
These Rust Wipe Stats lists include Camp 11: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules and settings
What map is Camp 11 on?
Camp 11 runs a procedural map of size 2,000, seed 1, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Camp 11?
Gather rate is not given in the name for Camp 11. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Camp 11 wipe?
The only wipe Camp 11 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 13 days 9 hours. The tags state that it wipes once a month.
What should you expect from wipe day on Camp 11?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does Camp 11 hold?
The live count for Camp 11: 0 players, with 20 slots in total. Over seven days to now, 0 players on average.
How does Camp 11 compare with other Rust servers in the rankings?
The last seven days of player hours rank Camp 11 at #15,326, in the top 69% of ranked servers.
How to join
What do you do to join Camp 11?
Enter client.connect 135.148.137.143:60411 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.