Local forecast
Evan's ShockByte Server
Online 135.148.15.103:27700 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,535
- top 29%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Evan's ShockByte Server hold a steady performance?
Its average over the last 48 hours was 237 server fps, and it never dropped below 226. At its peak the world had 8,446 entities, counting buildings, deployables and the rest. The peak memory draw was 3,351 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Evan's ShockByte Server, and is it online now?
You will find Evan's ShockByte Server online at the moment. Going by its reported uptime, the last restart was about 5 days 18 hours ago. In the last 6 full days it stayed up 144 of 144 hours, 100% of the time. On 21 October 2026 it was first recorded by Rust Wipe Stats.
What location is Evan's ShockByte Server based in?
No region is published by Evan's ShockByte Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 135.148.15.103:27700.
What version of Rust is running on Evan's ShockByte Server?
Rust network protocol 2635 and build 168909 on Linux is what Evan's ShockByte Server runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Evan's ShockByte Server?
These are the tags Evan's ShockByte Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Evan's ShockByte Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Evan's ShockByte Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Evan's ShockByte Server?
A procedural map of size 1,500 with seed 50000, generated by the game, runs on Evan's ShockByte Server. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Evan's ShockByte Server?
No gather rate appears in the name Evan's ShockByte Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. This server has VAC switched on.
Wipe days
When does Evan's ShockByte Server wipe?
The record of Evan's ShockByte Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 19 hours.
Population
What sort of population does Evan's ShockByte Server carry?
Out of 40 slots, Evan's ShockByte Server has 0 filled right now. Averaged over seven days: 0 players, peaking at 2.
Where does Evan's ShockByte Server sit in the rankings?
Player hours over the past week put Evan's ShockByte Server at #6,535, inside the top 29% of all ranked servers.
Getting in
What steps let you join Evan's ShockByte Server?
Enter client.connect 135.148.15.103:27700 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.