Local forecast
Siunattu
Online 135.148.15.62:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,737
- top 30%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:25 UKThu 22 Oct, 17:25 UTC · 6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 23:39 UKFri 16 Oct, 22:39 UTC · 11d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 20:45 UKTue 13 Oct, 19:45 UTC · 14d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 23:23 UKSun 11 Oct, 22:23 UTC · 16d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 02:08 UKTue 6 Oct, 01:08 UTC · 22d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 03:09 UKSun 4 Oct, 02:09 UTC · 24d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 19:54 UK FWThu 1 Oct, 18:54 UTC · 26d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 22:48 UKTue 29 Sep, 21:48 UTC · 28d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 18:43 UKMon 28 Sep, 17:43 UTC · 30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 05:57 UKFri 25 Sep, 04:57 UTC · 33d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 23:50 UKSun 20 Sep, 22:50 UTC · 37d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 02:42 UKThu 17 Sep, 01:42 UTC · 41d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 19:34 UKTue 15 Sep, 18:34 UTC · 43d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 18:02 UKSun 13 Sep, 17:02 UTC · 45d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Siunattu hold a steady performance?
Server fps averaged 212 in the last 48 hours; the lowest was 131. Buildings, deployables and all else in the world took the entity count to a peak of 50,828. Memory use reached 4,035 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Siunattu, and is it online now?
As of now, Siunattu is online. Its reported uptime shows a restart about 23 hours ago. In the last 7 full days it stayed up 159 of 168 hours, 95% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Siunattu run from?
For Siunattu, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 135.148.15.62:28015 is its address.
What version of Rust is running on Siunattu?
Rust network protocol 2635 and build 168909 on Linux is what Siunattu runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do Siunattu's tags tell you?
For the game's server browser, Siunattu publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Siunattu appear among the Rust Wipe Stats lists and filters?
Siunattu appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on Siunattu?
The game generates the map on Siunattu, procedural, size 3,100, seed 123457. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Siunattu?
Gather rate is not given in the name for Siunattu. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does Siunattu schedule its wipes for?
No next wipe can be predicted for Siunattu: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 21 hours.
What should you expect from wipe day on Siunattu?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 4 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Player counts
How many players does Siunattu hold?
Siunattu is carrying 0 players at the moment, out of 40 slots. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 22:00 UTC, when the average was 1 players.
What position does Siunattu hold among Rust servers?
The last seven days of player hours rank Siunattu at #6,737, in the top 30% of ranked servers.
Getting in
What do you do to join Siunattu?
Enter client.connect 135.148.15.62:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.