Local forecast
[US] Scrap Kings 2x | BiWeekly | Quad
Online 135.148.150.139:60403 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,840
- top 67%
- Last wipe
- 25d ago
- biweekly schedule
- Next wipe
- 2d 3h
- Sat 31 Oct, 04:13 UK · 04:13 UTC
Next wipe
from its schedule tagSaturday 31 October, 04:13 UK · 04:13 UTC
in 2d 3h
Its biweekly schedule tag · low confidence
Coming wipes
- Sat 31 Oct 04:13 UK · 04:13 UTC 2d 3h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
- Sat 14 Nov 04:13 UK · 04:13 UTC 16d 3h
- Sat 28 Nov 04:13 UK · 04:13 UTC 30d 3h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW
- Sat 12 Dec 04:13 UK · 04:13 UTC 44d 3h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 04:13 UK · 04:13 UTC, in 2d 3h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:13 UKSat 3 Oct, 04:13 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does [US] Scrap Kings 2x | BiWeekly | Quad hold a steady performance?
Across the last 48 hours the average was 234 server fps, with a floor of 223. At its peak the world had 30,836 entities, counting buildings, deployables and the rest. At most it drew 1,573 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is [US] Scrap Kings 2x | BiWeekly | Quad, and is it online now?
You will find [US] Scrap Kings 2x | BiWeekly | Quad online at the moment. The uptime it reports puts the last restart about 18 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [US] Scrap Kings 2x | BiWeekly | Quad sit?
The name of [US] Scrap Kings 2x | BiWeekly | Quad points to North America, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 135.148.150.139:60403.
What version of Rust is running on [US] Scrap Kings 2x | BiWeekly | Quad?
Rust network protocol 2635 and build 168909 on Linux is what [US] Scrap Kings 2x | BiWeekly | Quad runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on [US] Scrap Kings 2x | BiWeekly | Quad?
For the game's server browser, [US] Scrap Kings 2x | BiWeekly | Quad publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp250 (Max players): Capacity: 250; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [US] Scrap Kings 2x | BiWeekly | Quad appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include [US] Scrap Kings 2x | BiWeekly | Quad: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Settings and rules
Which map is in use on [US] Scrap Kings 2x | BiWeekly | Quad?
[US] Scrap Kings 2x | BiWeekly | Quad runs a procedural map of size 2,500, seed 1, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [US] Scrap Kings 2x | BiWeekly | Quad?
Its name carries the gather figure: 2x on [US] Scrap Kings 2x | BiWeekly | Quad. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does [US] Scrap Kings 2x | BiWeekly | Quad wipe?
Too few of [US] Scrap Kings 2x | BiWeekly | Quad's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Saturday 31 October at 04:13 UTC is when its next wipe is due. The world it is running now dates from 25 days 20 hours. The tags say it wipes every two weeks.
What should you expect from wipe day on [US] Scrap Kings 2x | BiWeekly | Quad?
The average peak across its recent wipes was 1 players. 4 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does [US] Scrap Kings 2x | BiWeekly | Quad carry?
The live count for [US] Scrap Kings 2x | BiWeekly | Quad: 0 players, with 250 slots in total. Averaged over seven days: 0 players, peaking at 1.
Where does [US] Scrap Kings 2x | BiWeekly | Quad sit in the rankings?
Ranked #14,840 on seven-day player hours, [US] Scrap Kings 2x | BiWeekly | Quad is in the top 67% of all ranked servers.
Getting in
What steps let you join [US] Scrap Kings 2x | BiWeekly | Quad?
Two ways in: press F1 and enter client.connect 135.148.150.139:60403, or join from this page with Launch Rust, which opens Steam and connects you.