Local forecast
Stumpy's development
Online 135.148.150.49:60409 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #11,220
- top 50%
- Last wipe
- 9d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 19h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 19h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 19h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 19h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:23 UKMon 19 Oct, 01:23 UTC · 9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Stumpy's development run?
Its average over the last 48 hours was 220 server fps, and it never dropped below 147. Buildings, deployables and all else in the world took the entity count to a peak of 48,806. Memory use reached 2,287 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Stumpy's development, and is it online now?
Right now Stumpy's development is up and running. Its reported uptime shows a restart about 2 days 1 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Stumpy's development sit?
No region is published by Stumpy's development. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 135.148.150.49:60409 is its address.
What version of Rust is running on Stumpy's development?
On Stumpy's development you will find Rust network protocol 2635 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Stumpy's development?
These are the tags Stumpy's development publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^k (Build server): Practise building and work out base designs; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Stumpy's development appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Stumpy's development: Modded Rust servers, Rust build and creative servers and Rust roleplay servers, live. These filters on the server list will bring it up: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on Stumpy's development?
A procedural map of size 3,000 with seed 1337, generated by the game, runs on Stumpy's development. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Stumpy's development?
The name of Stumpy's development says nothing about gather rate. Groups fall back to the game's default of 8 players. build & creative is the game mode, sandbox construction, gathering left out. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
On what schedule does Stumpy's development wipe?
Stumpy's development wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 9 days 22 hours. The tags state that it wipes once a month.
What should you expect from wipe day on Stumpy's development?
Its recent wipes drew an average peak of 1 players. 3 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does Stumpy's development carry?
The live count for Stumpy's development: 0 players, with 100 slots in total. The seven-day average is 0 players, with a peak of 1. At 03:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does Stumpy's development compare with other Rust servers in the rankings?
The last seven days of player hours rank Stumpy's development at #11,220, in the top 50% of ranked servers.
Getting in
What steps let you join Stumpy's development?
Two ways in: press F1 and enter client.connect 135.148.150.49:60409, or join from this page with Launch Rust, which opens Steam and connects you.