Local forecast
EU | WIPEZERO| NO TEAM LIMIT
Online 136.243.173.254:7161 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:27 UKFri 2 Oct, 13:27 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on EU | WIPEZERO| NO TEAM LIMIT?
Server fps averaged 173 in the last 48 hours; the lowest was 112. At its peak the world had 94,176 entities, counting buildings, deployables and the rest. At most it drew 5,313 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is EU | WIPEZERO| NO TEAM LIMIT, and is it online now?
Right now EU | WIPEZERO| NO TEAM LIMIT is up and running. The uptime it reports puts the last restart about 32 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 21 September 2026.
In which location does EU | WIPEZERO| NO TEAM LIMIT sit?
The name of EU | WIPEZERO| NO TEAM LIMIT points to Europe, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 136.243.173.254:7161 is its address.
What version of Rust is running on EU | WIPEZERO| NO TEAM LIMIT?
On EU | WIPEZERO| NO TEAM LIMIT you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on EU | WIPEZERO| NO TEAM LIMIT?
The server browser reads these tags from EU | WIPEZERO| NO TEAM LIMIT: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry EU | WIPEZERO| NO TEAM LIMIT?
EU | WIPEZERO| NO TEAM LIMIT appears in the following Rust Wipe Stats lists: Community Rust servers and Rust servers in Europe. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on EU | WIPEZERO| NO TEAM LIMIT?
A procedural map of size 4,000 with seed 436605065, generated by the game, runs on EU | WIPEZERO| NO TEAM LIMIT. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does EU | WIPEZERO| NO TEAM LIMIT use, and what rules does it enforce?
Gather rate is not given in the name for EU | WIPEZERO| NO TEAM LIMIT. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. This server has VAC switched on.
Wipe days
Which days and times does EU | WIPEZERO| NO TEAM LIMIT schedule its wipes for?
Its rhythm cannot be read yet, as too few of EU | WIPEZERO| NO TEAM LIMIT's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 20 hours.
What should you expect from wipe day on EU | WIPEZERO| NO TEAM LIMIT?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 1 hours in.
Population
What sort of population does EU | WIPEZERO| NO TEAM LIMIT carry?
The live count for EU | WIPEZERO| NO TEAM LIMIT: 0 players, with 100 slots in total. The average for the past week is 0 players.
How does EU | WIPEZERO| NO TEAM LIMIT compare with other Rust servers in the rankings?
Player hours over the past week put EU | WIPEZERO| NO TEAM LIMIT at #15,396, inside the top 69% of all ranked servers.
How to join
What do you do to join EU | WIPEZERO| NO TEAM LIMIT?
Open the console in Rust with F1, then type client.connect 136.243.173.254:7161 to join. On this page, Launch Rust does the same through Steam.