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Now 72,806 players 11,737 servers 128 fresh wipes in 3 h

Local forecast

ORION_Intergalactic_Server

Online 136.243.70.123:28025 checked 9m ago

Current conditions

observed 9m ago
1 / 30
players now
Quiet H 1 · avg 0 7-day high and average

3% full

7-day average
0
peak 1
Rank
#8,275
top 37%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75114:0023:0008:0017:0002:0011:00Wiped Mon 26 Oct, 16:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0023:0008:0017:0002:0011:00Wiped Mon 26 Oct, 16:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

21.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:08 UKMon 26 Oct, 16:08 UTC · 1d ago – – running 0
Wed 14 Oct, 11:17 UKWed 14 Oct, 10:17 UTC · 14d ago 1 halved by day 1 12.2 days 0
Mon 14 Sep, 14:19 UKMon 14 Sep, 13:19 UTC · 43d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
673/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
429/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
33/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
60/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
229/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
119/ 150

Quick answers

from the figures on this page

About the server

How smoothly does ORION_Intergalactic_Server run?

Server fps averaged 118 in the last 48 hours; the lowest was 111. Buildings, deployables and all else in the world took the entity count to a peak of 71,128. The peak memory draw was 2,209 MB. A falling fps and a rising entity count show up to players as lag.

Is ORION_Intergalactic_Server online at the moment, and how consistent is its uptime?

You will find ORION_Intergalactic_Server online at the moment. Its reported uptime shows a restart about 41 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is ORION_Intergalactic_Server based in?

There is no published region for ORION_Intergalactic_Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 136.243.70.123:28025.

What Rust version is ORION_Intergalactic_Server on?

On ORION_Intergalactic_Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on ORION_Intergalactic_Server?

For the game's server browser, ORION_Intergalactic_Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): It holds 30 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does ORION_Intergalactic_Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include ORION_Intergalactic_Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is in use on ORION_Intergalactic_Server?

The game generates the map on ORION_Intergalactic_Server, procedural, size 3,500, seed 327637702. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does ORION_Intergalactic_Server use, and what rules does it enforce?

No gather rate appears in the name ORION_Intergalactic_Server. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does ORION_Intergalactic_Server schedule its wipes for?

ORION_Intergalactic_Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 hours.

What happens on ORION_Intergalactic_Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 1.

Population

How many players does ORION_Intergalactic_Server hold?

ORION_Intergalactic_Server is carrying 1 players at the moment, out of 30 slots. The seven-day average is 0 players, with a peak of 1. At 18:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does ORION_Intergalactic_Server compare with other Rust servers in the rankings?

Ranked #8,275 on seven-day player hours, ORION_Intergalactic_Server is in the top 37% of all ranked servers.

Join the server

How do you get into ORION_Intergalactic_Server?

Enter client.connect 136.243.70.123:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players It holds 30 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.