Rust Wipe StatsWipe forecast
Now 33,003 players 11,659 servers 78 fresh wipes in 3 h

Local forecast

DFAM Rust Dev

Offline 136.47.25.184:28017 checked 23d ago

Current conditions

observed 23d ago
0 / 40
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,966
top 71%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:15 UKWed 30 Sep, 15:15 UTC · 28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
152/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
121/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
13/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
26/ 200

Quick answers

from the figures on this page

About the server

Is DFAM Rust Dev online at the moment, and how consistent is its uptime?

Right now DFAM Rust Dev is down; the last sighting was 23 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

In which location does DFAM Rust Dev sit?

For DFAM Rust Dev, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 136.47.25.184:28017.

What version of Rust is running on DFAM Rust Dev?

On DFAM Rust Dev you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on DFAM Rust Dev?

These are the tags DFAM Rust Dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): 40 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does DFAM Rust Dev appear among the Rust Wipe Stats lists and filters?

DFAM Rust Dev appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on DFAM Rust Dev?

A procedural map of size 5,000 with seed 1851427332, generated by the game, runs on DFAM Rust Dev. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does DFAM Rust Dev use, and what rules does it enforce?

The name of DFAM Rust Dev says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.

Wipe times

Which days and times does DFAM Rust Dev schedule its wipes for?

Too few wipes on DFAM Rust Dev are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 12 hours.

What happens on DFAM Rust Dev when wipe day arrives?

The average peak across its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does DFAM Rust Dev carry?

The last time DFAM Rust Dev was seen was 23 days 11 hours ago; it is offline right now.

How does DFAM Rust Dev compare with other Rust servers in the rankings?

The last seven days of player hours rank DFAM Rust Dev at #15,966, in the top 71% of ranked servers.

Join the server

What steps let you join DFAM Rust Dev?

Enter client.connect 136.47.25.184:28017 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players 40 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.