Local forecast
SSM Capture
Offline 138.84.8.234:28015 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,478
- top 71%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is SSM Capture, and is it online now?
SSM Capture is currently offline, with the last sighting 34 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 23 September 2026.
In which location does SSM Capture sit?
No region is published by SSM Capture. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 138.84.8.234:28015.
What Rust version is SSM Capture on?
On SSM Capture you will find Rust network protocol 2633 and build 165217, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on SSM Capture?
The server browser reads these tags from SSM Capture: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does SSM Capture appear among the Rust Wipe Stats lists and filters?
SSM Capture appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is SSM Capture on?
A procedural map, generated by the game, runs on SSM Capture.
Which settings and rules are in force on SSM Capture?
No gather rate appears in the name SSM Capture. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.
Wipe times
On what schedule does SSM Capture wipe?
The record of SSM Capture's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 34 days 15 hours.
Population
What sort of population does SSM Capture carry?
The last time SSM Capture was seen was 34 days 15 hours ago; it is offline right now.
How does SSM Capture compare with other Rust servers in the rankings?
The last seven days of player hours rank SSM Capture at #15,478, in the top 71% of ranked servers.
Getting in
What do you do to join SSM Capture?
Enter client.connect 138.84.8.234:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.