Local forecast · EA
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Online EA 139.99.124.11:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 4
- peak 15
- Rank
- #1,562
- top 7% · #159 in EA
- Last wipe
- 3h ago
- biweekly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 20h FW
- Wed 11 Nov 19:34 UK · 19:34 UTC 13d 20h
- Wed 25 Nov 19:34 UK · 19:34 UTC 27d 20h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 20h FW
- Wed 9 Dec 19:34 UK · 19:34 UTC 41d 20h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:34 UKWed 28 Oct, 19:34 UTC · 3h ago | – | – | running | 1 |
| Thu 15 Oct, 18:48 UKThu 15 Oct, 17:48 UTC · 13d ago | 34 | – | – | 4 |
| Thu 1 Oct, 19:03 UK FWThu 1 Oct, 18:03 UTC · 27d ago | 28 | held half | 14 days | 0 |
| Tue 15 Sep, 16:49 UKTue 15 Sep, 15:49 UTC · 43d ago | 32 | halved by day 10 | 16.1 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla hold a steady performance?
Its average over the last 48 hours was 126 server fps, and it never dropped below 101. Buildings, deployables and all else in the world took the entity count to a peak of 117,251. The peak memory draw was 4,282 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, and is it online now?
You will find [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla online at the moment. Going by its reported uptime, the last restart was about 1 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run from?
In Asia is where [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself, using its EA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 139.99.124.11:28015.
What version of Rust is running on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Rust network protocol 2635 and build 168909 on Linux is what [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The server browser reads these tags from [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; EA (East Asia): You will find it listed in East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The Rust Wipe Stats lists that include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are: Community Rust servers and Vanilla Rust servers. Find it on the server list under Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Map and rules
Which map is in use on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs a procedural map of size 3,500, seed 1444129400, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla use, and what rules does it enforce?
Gather rate is not given in the name for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla schedule its wipes for?
Its tag sets the prediction, because the record of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's wipes is too thin to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 3 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What should you expect from wipe day on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The average peak across its recent wipes was 31 players. Peak numbers on the latest wipe arrived 18 hours after the reset. 33% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 8.5.
Population
How many players does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla hold?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is carrying 0 players at the moment, out of 200 slots. Across the past week it peaked at 15 and averaged 4 players. The last 48 hours peak at 15:00 UTC, when the average was 4 players.
How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla compare with other Rust servers in the rankings?
Seven-day player hours place [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at #1,562, inside the top 7% of ranked servers and at #159 in Asia.
Join the server
What steps let you join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Open the console in Rust with F1, then type client.connect 139.99.124.11:28015 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/G4kV5sDrjr is its website.
