Rust Wipe StatsWipe forecast
Now 63,000 players 11,748 servers 200 fresh wipes in 3 h

Local forecast

10x Land Down Under

Online 139.99.142.185:26213 checked 13m ago

10x moddedcarbon

Current conditions

observed 13m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#13,517
top 61%
Last wipe
11d ago
no schedule published
Next wipe
7d 7h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 7h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 7h FW
  2. Sun 8 Nov 09:28 UK · 09:28 UTC 9d 21h
  3. Sun 29 Nov 09:28 UK · 09:28 UTC 30d 21h
  4. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 7h FW

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct22 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 7h. The force wipe · high confidence

21 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:28 UKSun 18 Oct, 09:28 UTC · 11d ago 2 – running 0
Sun 27 Sep, 10:59 UKSun 27 Sep, 09:59 UTC · 32d ago 2 halved by day 1 21 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average
434/ 400
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
49/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average
116/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average
84/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
68/ 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
61/ 150

Quick answers

from the figures on this page

Server facts

Is performance good on 10x Land Down Under?

Across the last 48 hours the average was 157 server fps, with a floor of 29. Buildings, deployables and all else in the world took the entity count to a peak of 53,697. Memory use reached 4,748 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is 10x Land Down Under online at the moment, and how consistent is its uptime?

As of now, 10x Land Down Under is online. Going by its reported uptime, the last restart was about 30 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is 10x Land Down Under based in?

There is no published region for 10x Land Down Under. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 139.99.142.185:26213.

What version of Rust is running on 10x Land Down Under?

On 10x Land Down Under you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on 10x Land Down Under?

The server browser reads these tags from 10x Land Down Under: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry 10x Land Down Under?

10x Land Down Under appears in the following Rust Wipe Stats lists: 10x Rust servers and Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Map and rules

What map is 10x Land Down Under on?

A procedural map of size 3,000 with seed 383077352, generated by the game, runs on 10x Land Down Under. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does 10x Land Down Under use, and what rules does it enforce?

The name gives 10x gather for 10x Land Down Under. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe times

On what schedule does 10x Land Down Under wipe?

Wipes on 10x Land Down Under follow a every 3 weeks on Sunday at 09:28 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 11 days 1 hours.

What happens on 10x Land Down Under when wipe day arrives?

Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Player counts

What sort of population does 10x Land Down Under carry?

The live count for 10x Land Down Under: 0 players, with 40 slots in total. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.

How does 10x Land Down Under compare with other Rust servers in the rankings?

Ranked #13,517 on seven-day player hours, 10x Land Down Under is in the top 61% of all ranked servers.

Getting in

What steps let you join 10x Land Down Under?

Enter client.connect 139.99.142.185:26213 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.