Local forecast
[LAN] NVRIN Build (creative)
Offline 14.10.161.128:28015 checked 42d ago
Current conditions
observed 42d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,479
- no region published
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 8 Sep, 16:00 UKTue 8 Sep, 15:00 UTC · 50d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is [LAN] NVRIN Build (creative) online at the moment, and how consistent is its uptime?
Last seen 42 days 19 hours ago, [LAN] NVRIN Build (creative) is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [LAN] NVRIN Build (creative) run from?
For [LAN] NVRIN Build (creative), no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 14.10.161.128:28015.
What version of Rust is running on [LAN] NVRIN Build (creative)?
On [LAN] NVRIN Build (creative) you will find Rust network protocol 2633 and build 163794, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on [LAN] NVRIN Build (creative)?
These are the tags [LAN] NVRIN Build (creative) publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp30 (Max players): Capacity: 30; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [LAN] NVRIN Build (creative)?
These Rust Wipe Stats lists include [LAN] NVRIN Build (creative): Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. Find it on the server list under Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is [LAN] NVRIN Build (creative) on?
A procedural map, generated by the game, runs on [LAN] NVRIN Build (creative).
What settings does [LAN] NVRIN Build (creative) use, and what rules does it enforce?
The name of [LAN] NVRIN Build (creative) says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as build & creative, sandbox construction, gathering left out. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does [LAN] NVRIN Build (creative) wipe?
The record of [LAN] NVRIN Build (creative)'s wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 50 days 9 hours.
Population history
How many players does [LAN] NVRIN Build (creative) hold?
The last time [LAN] NVRIN Build (creative) was seen was 42 days 19 hours ago; it is offline right now.
Where does [LAN] NVRIN Build (creative) sit in the rankings?
Player hours over the past week put [LAN] NVRIN Build (creative) at #15,479, inside the top – of all ranked servers.
Join the server
What steps let you join [LAN] NVRIN Build (creative)?
Two ways in: press F1 and enter client.connect 14.10.161.128:28015, or join from this page with Launch Rust, which opens Steam and connects you.