Rust Wipe StatsWipe forecast
Now 34,406 players 11,599 servers 67 fresh wipes in 3 h

Local forecast

SuperChicken Rust

Online 14.203.94.98:28015 checked 11m ago

Current conditions

observed 11m ago
0 / 20
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
145d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
248/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
16/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
170/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
64/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
37/ 100

Quick answers

from the figures on this page

About the server

How smoothly does SuperChicken Rust run?

Its average over the last 48 hours was 26 server fps, and it never dropped below 9. Buildings, deployables and all else in the world took the entity count to a peak of 144,294. The peak memory draw was 5,281 MB. Players feel lag when fps drops and the entity count climbs.

Is SuperChicken Rust online at the moment, and how consistent is its uptime?

Right now SuperChicken Rust is up and running. Going by its reported uptime, the last restart was about 4 days 21 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does SuperChicken Rust sit?

No region is published by SuperChicken Rust. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 14.203.94.98:28015.

What Rust version is SuperChicken Rust on?

Rust network protocol 2627 and build 153611 on Linux is what SuperChicken Rust runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do SuperChicken Rust's tags tell you?

For the game's server browser, SuperChicken Rust publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams are at the game default of 8; v2627 (Protocol): Game protocol 2627 applies; match it to join; cs153611 (Build): Game build: 153611; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry SuperChicken Rust?

These Rust Wipe Stats lists include SuperChicken Rust: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on SuperChicken Rust?

A procedural map of size 5,000 with seed 65133794, generated by the game, runs on SuperChicken Rust. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does SuperChicken Rust use, and what rules does it enforce?

Gather rate is not given in the name for SuperChicken Rust. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does SuperChicken Rust schedule its wipes for?

Too few wipes on SuperChicken Rust are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 145 days 1 hours is how long the current world has been running.

Population history

Is SuperChicken Rust busy or quiet?

SuperChicken Rust is carrying 0 players at the moment, out of 20 slots. Over seven days to now, 0 players on average.

What position does SuperChicken Rust hold among Rust servers?

Ranked #15,419 on seven-day player hours, SuperChicken Rust is in the top 69% of all ranked servers.

Join the server

How do you get into SuperChicken Rust?

Open the console in Rust with F1, then type client.connect 14.203.94.98:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp20
Max players Capacity: 20.
ts8
Group limit Teams are at the game default of 8.
v2627
Protocol Game protocol 2627 applies; match it to join.
cs153611
Build Game build: 153611.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.