Rust Wipe StatsWipe forecast
Now 35,842 players 11,691 servers 97 fresh wipes in 3 h

Local forecast

Core Community | Hub & Lobby

Offline 141.101.175.112:28015 checked 9d ago

moddedoxidepve

Current conditions

observed 9d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,308
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average
275/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
99/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
139/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
36/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
55/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
6/ 100

Quick answers

from the figures on this page

Server facts

How reliable is Core Community | Hub & Lobby, and is it online now?

Core Community | Hub & Lobby is currently offline, with the last sighting 9 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.

Where does Core Community | Hub & Lobby run from?

For Core Community | Hub & Lobby, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 141.101.175.112:28015 is its address.

What version of Rust is running on Core Community | Hub & Lobby?

Rust network protocol 2634 and build 167398 on Windows is what Core Community | Hub & Lobby runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do Core Community | Hub & Lobby's tags tell you?

For the game's server browser, Core Community | Hub & Lobby publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Core Community | Hub & Lobby appear among the Rust Wipe Stats lists and filters?

Core Community | Hub & Lobby appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on Core Community | Hub & Lobby?

The map is procedural, generated by the game on Core Community | Hub & Lobby.

What settings does Core Community | Hub & Lobby use, and what rules does it enforce?

The name of Core Community | Hub & Lobby says nothing about gather rate. Groups fall back to the game's default of 8 players. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does Core Community | Hub & Lobby wipe?

The record of Core Community | Hub & Lobby's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 11 days 6 hours.

Population

How many players does Core Community | Hub & Lobby hold?

Core Community | Hub & Lobby is offline at the moment; the last sighting was 9 days 12 hours ago.

What position does Core Community | Hub & Lobby hold among Rust servers?

The last seven days of player hours rank Core Community | Hub & Lobby at #15,308, in the top 70% of ranked servers.

Join the server

What steps let you join Core Community | Hub & Lobby?

Two ways in: press F1 and enter client.connect 141.101.175.112:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.