Local forecast
Core Community | Hub & Lobby
Offline 141.101.175.152:28015 checked 10d ago
Current conditions
observed 10d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 70%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Core Community | Hub & Lobby online at the moment, and how consistent is its uptime?
Right now Core Community | Hub & Lobby is down; the last sighting was 10 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 17 October 2026.
In which location does Core Community | Hub & Lobby sit?
There is no published region for Core Community | Hub & Lobby. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 141.101.175.152:28015 is its address.
What Rust version is Core Community | Hub & Lobby on?
On Core Community | Hub & Lobby you will find Rust network protocol 2634 and build 167398, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do Core Community | Hub & Lobby's tags tell you?
These are the tags Core Community | Hub & Lobby publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Core Community | Hub & Lobby appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Core Community | Hub & Lobby: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on Core Community | Hub & Lobby?
The game generates the map on Core Community | Hub & Lobby, a procedural one.
Which settings and rules are in force on Core Community | Hub & Lobby?
Gather rate is not given in the name for Core Community | Hub & Lobby. Groups fall back to the game's default of 8 players. This server runs pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
Which days and times does Core Community | Hub & Lobby schedule its wipes for?
Its rhythm cannot be read yet, as too few of Core Community | Hub & Lobby's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 10 days 17 hours is how long the current world has been running.
Player counts
How many players does Core Community | Hub & Lobby hold?
Core Community | Hub & Lobby is offline at the moment; the last sighting was 10 days 11 hours ago.
What position does Core Community | Hub & Lobby hold among Rust servers?
Player hours over the past week put Core Community | Hub & Lobby at #15,327, inside the top 70% of all ranked servers.
Getting in
What do you do to join Core Community | Hub & Lobby?
Enter client.connect 141.101.175.152:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.