Local forecast · NA
[US] Rust & Ruin | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28020 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69% · #1534 in NA
- Last wipe
- 41d ago
- biweekly schedule
- Next wipe
- 16h
- Thu 29 Oct, 11:09 UK · 11:09 UTC
Next wipe
from its schedule tagThursday 29 October, 11:09 UK · 11:09 UTC
in 16h
Its biweekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 11:09 UK · 11:09 UTC 16h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
- Thu 12 Nov 11:09 UK · 11:09 UTC 14d 16h
- Thu 26 Nov 11:09 UK · 11:09 UTC 28d 16h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW
- Thu 10 Dec 11:09 UK · 11:09 UTC 42d 16h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 11:09 UK · 11:09 UTC, in 16h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 12:09 UKThu 17 Sep, 11:09 UTC · 41d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Server fps averaged 219 in the last 48 hours; the lowest was 219. The world held as many as 66,813 entities, buildings and deployables included. At most it drew 2,531 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online at the moment, and how consistent is its uptime?
As of now, [US] Rust & Ruin | Max 4 | PvPvE | Events | is online. The uptime it reports puts the last restart about 23 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | run from?
In North America is where [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 141.11.104.104:28020 is its address.
What version of Rust is running on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
On [US] Rust & Ruin | Max 4 | PvPvE | Events | you will find Rust network protocol 2633 and build 164530, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do [US] Rust & Ruin | Max 4 | PvPvE | Events |'s tags tell you?
The server browser reads these tags from [US] Rust & Ruin | Max 4 | PvPvE | Events |: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts4 (Group limit): You can have up to 4 players per team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): It runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe falls every other week; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The Rust Wipe Stats lists that include [US] Rust & Ruin | Max 4 | PvPvE | Events | are: Modded Rust servers, Rust PvE servers, live and US Rust servers. Find it on the server list under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Map and rules
What map is [US] Rust & Ruin | Max 4 | PvPvE | Events | on?
A procedural map of size 3,500 with seed 606376677, generated by the game, runs on [US] Rust & Ruin | Max 4 | PvPvE | Events |. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does [US] Rust & Ruin | Max 4 | PvPvE | Events | use, and what rules does it enforce?
No gather rate appears in the name [US] Rust & Ruin | Max 4 | PvPvE | Events |. The limit for groups is 4 players (quad). pve is the game mode, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe?
The prediction follows its tag, as too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 29 October at 11:09 UTC. The current map and world began 41 days 7 hours. Its tags list a wipe every two weeks.
What should you expect from wipe day on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
How many players does [US] Rust & Ruin | Max 4 | PvPvE | Events | hold?
The live count for [US] Rust & Ruin | Max 4 | PvPvE | Events |: 0 players, with 100 slots in total. The seven-day average stands at 0 players.
Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | sit in the rankings?
Player hours over the last seven days rank [US] Rust & Ruin | Max 4 | PvPvE | Events | at #15,426, top 69% overall and #1,534 in North America. Ranked against other quad servers, it comes in at #630.
Join the server
How do you get into [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Enter client.connect 141.11.104.104:28020 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
