Rust Wipe StatsWipe forecast
Now 46,616 players 11,649 servers 110 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 141.95.13.34:29746 checked 15m ago

Current conditions

observed 15m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
297/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
290/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
39/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
118/ 200

Quick answers

from the figures on this page

Server details

Is performance good on A Shockbyte Rust Server?

Its average over the last 48 hours was 236 server fps, and it never dropped below 220. Buildings, deployables and all else in the world took the entity count to a peak of 8,286. The peak memory draw was 3,110 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online at the moment. Its reported uptime shows a restart about 2 days 18 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 12 October 2026 it was first recorded by Rust Wipe Stats.

What location is A Shockbyte Rust Server based in?

For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 141.95.13.34:29746.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): It runs game build 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is A Shockbyte Rust Server on?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. This server has VAC switched on.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 14 hours.

Population

What sort of population does A Shockbyte Rust Server carry?

The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. Over seven days to now, 0 players on average.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #15,338, in the top 69% of ranked servers.

How to join

What steps let you join A Shockbyte Rust Server?

Two ways in: press F1 and enter client.connect 141.95.13.34:29746, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players 40 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build It runs game build 167584.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.