Rust Wipe StatsWipe forecast
Now 45,182 players 11,656 servers 108 fresh wipes in 3 h

Local forecast

Small Island - No EAC

Online 141.95.41.32:28015 checked 10m ago

Current conditions

observed 10m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,414
top 69%
Last wipe
156d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average
317/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average
38/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
141/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
53/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
47/ 100

Quick answers

from the figures on this page

About the server

Is performance good on Small Island - No EAC?

Across the last 48 hours the average was 171 server fps, with a floor of 131. At its peak the world had 45,771 entities, counting buildings, deployables and the rest. The peak memory draw was 2,536 MB. Players feel lag when fps drops and the entity count climbs.

Is Small Island - No EAC online at the moment, and how consistent is its uptime?

As of now, Small Island - No EAC is online. The uptime it reports puts the last restart about 5 days 7 hours ago. It was up for 128 of 168 hours across the last 7 full days, 76% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Small Island - No EAC sit?

There is no published region for Small Island - No EAC. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 141.95.41.32:28015.

What version of Rust is running on Small Island - No EAC?

On Small Island - No EAC you will find Rust network protocol 2625 and build 151634, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do Small Island - No EAC's tags tell you?

These are the tags Small Island - No EAC publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2625 (Protocol): Joining needs game protocol 2625 on your copy of the game; cs151634 (Build): Game build: 151634; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Small Island - No EAC appear among the Rust Wipe Stats lists and filters?

Small Island - No EAC appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is Small Island - No EAC on?

Small Island - No EAC runs a procedural map of size 3,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Small Island - No EAC?

The name of Small Island - No EAC says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) is off on this server.

Wipe schedule

Which days and times does Small Island - No EAC schedule its wipes for?

Too few wipes on Small Island - No EAC are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 156 days 20 hours.

Population

What sort of population does Small Island - No EAC carry?

The live count for Small Island - No EAC: 0 players, with 50 slots in total. Over seven days to now, 0 players on average.

Where does Small Island - No EAC sit in the rankings?

Ranked #15,414 on seven-day player hours, Small Island - No EAC is in the top 69% of all ranked servers.

Getting in

What do you do to join Small Island - No EAC?

Enter client.connect 141.95.41.32:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2625,gmrust,cs151634,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2625
Protocol Joining needs game protocol 2625 on your copy of the game.
cs151634
Build Game build: 151634.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.