Local forecast
test
Offline 142.170.178.68:28015 checked 27d ago
Current conditions
observed 27d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,258
- top 65%
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is test online at the moment, and how consistent is its uptime?
Last seen 27 days 1 hours ago, test is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.
In which location does test sit?
For test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 142.170.178.68:28015.
What Rust version is test on?
Rust network protocol 2633 and build 165217 on Windows is what test runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on test?
These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does test appear among the Rust Wipe Stats lists and filters?
test appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What settings does test use, and what rules does it enforce?
Gather rate is not given in the name for test. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does test wipe?
Too few wipes on test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 1 hours.
Player counts
Is test busy or quiet?
At this moment test is down, having last been seen 27 days 1 hours ago.
How does test compare with other Rust servers in the rankings?
The last seven days of player hours rank test at #15,258, in the top 65% of ranked servers.
How to join
What do you do to join test?
Open the console in Rust with F1, then type client.connect 142.170.178.68:28015 to join. On this page, Launch Rust does the same through Steam.