Local forecast
localtest
Offline 142.189.204.220:28015 checked 7h ago
Current conditions
observed 7h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,017
- top 63%
- Last wipe
- 20h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:53 UKThu 29 Oct, 04:53 UTC · 20h ago | – | – | running | 1 |
| Tue 13 Oct, 16:03 UKTue 13 Oct, 15:03 UTC · 16d ago | 1 | – | 15.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is localtest, and is it online now?
Right now localtest is down; the last sighting was 7 hours ago. It was up for 15 of 168 hours across the last 7 full days, 9% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.
Where does localtest run from?
There is no published region for localtest. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 142.189.204.220:28015 is its address.
What Rust version is localtest on?
Rust network protocol 2635 and build 168909 on Windows is what localtest runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do localtest's tags tell you?
The server browser reads these tags from localtest: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does localtest appear among the Rust Wipe Stats lists and filters?
localtest appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which map is in use on localtest?
The map is procedural, generated by the game on localtest.
Which settings and rules are in force on localtest?
The name of localtest says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe schedule
When does localtest wipe?
The record of localtest's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 20 hours.
What should you expect from wipe day on localtest?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
Is localtest busy or quiet?
localtest is offline at the moment; the last sighting was 7 hours ago. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
What position does localtest hold among Rust servers?
Player hours over the past week put localtest at #14,017, inside the top 63% of all ranked servers.
How to join
How do you get into localtest?
Two ways in: press F1 and enter client.connect 142.189.204.220:28015, or join from this page with Launch Rust, which opens Steam and connects you.