Local forecast
RUST: NOT FRIENDLY - Local Development
Offline 143.105.151.63:28015 checked 27d ago
Current conditions
observed 27d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,685
- top 70%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is RUST: NOT FRIENDLY - Local Development, and is it online now?
RUST: NOT FRIENDLY - Local Development is currently offline, with the last sighting 27 days 21 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.
In which location does RUST: NOT FRIENDLY - Local Development sit?
There is no published region for RUST: NOT FRIENDLY - Local Development. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 143.105.151.63:28015.
What Rust version is RUST: NOT FRIENDLY - Local Development on?
Rust network protocol 2633 and build 165217 on Windows is what RUST: NOT FRIENDLY - Local Development runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on RUST: NOT FRIENDLY - Local Development?
These are the tags RUST: NOT FRIENDLY - Local Development publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): 4 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RUST: NOT FRIENDLY - Local Development appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RUST: NOT FRIENDLY - Local Development: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on RUST: NOT FRIENDLY - Local Development?
A procedural map, generated by the game, runs on RUST: NOT FRIENDLY - Local Development.
What settings does RUST: NOT FRIENDLY - Local Development use, and what rules does it enforce?
No gather rate appears in the name RUST: NOT FRIENDLY - Local Development. The default of 8 players is the group limit here. This server runs pve, no combat between players. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe days
On what schedule does RUST: NOT FRIENDLY - Local Development wipe?
Too few wipes on RUST: NOT FRIENDLY - Local Development are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 23 hours.
Population history
What sort of population does RUST: NOT FRIENDLY - Local Development carry?
The last time RUST: NOT FRIENDLY - Local Development was seen was 27 days 21 hours ago; it is offline right now.
What position does RUST: NOT FRIENDLY - Local Development hold among Rust servers?
The last seven days of player hours rank RUST: NOT FRIENDLY - Local Development at #16,685, in the top 70% of ranked servers.
How to join
How do you get into RUST: NOT FRIENDLY - Local Development?
Open the console in Rust with F1, then type client.connect 143.105.151.63:28015 to join. On this page, Launch Rust does the same through Steam.