Local forecast
Rusty Nails | Weekly Vanilla
Online 143.223.117.115:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,015
- top 32%
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 7h
- Thu 29 Oct, 17:53 UK · 17:53 UTC
Next wipe
fixed weekdaysThursday 29 October, 17:53 UK · 17:53 UTC
in 7h
Every Thursday at 17:53 UTC · high confidence
Coming wipes
- Thu 29 Oct 17:53 UK · 17:53 UTC 7h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 8h FW
- Thu 12 Nov 17:53 UK · 17:53 UTC 14d 7h
- Thu 19 Nov 17:53 UK · 17:53 UTC 21d 7h
- Thu 26 Nov 17:53 UK · 17:53 UTC 28d 7h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 8h FW
- Thu 10 Dec 17:53 UK · 17:53 UTC 42d 7h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:53 UK · 17:53 UTC, in 7h. Every Thursday at 17:53 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:53 UKThu 22 Oct, 17:53 UTC · 6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 18:54 UKThu 15 Oct, 17:54 UTC · 13d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 8 Oct, 18:54 UKThu 8 Oct, 17:54 UTC · 20d ago | 2 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 18:55 UK FWThu 1 Oct, 17:55 UTC · 27d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 24 Sep, 18:53 UKThu 24 Sep, 17:53 UTC · 34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:54 UKThu 17 Sep, 17:54 UTC · 41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Rusty Nails | Weekly Vanilla?
Its average over the last 48 hours was 59 server fps, and it never dropped below 52. Buildings, deployables and all else in the world took the entity count to a peak of 112,913. At most it drew 3,639 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Rusty Nails | Weekly Vanilla, and is it online now?
As of now, Rusty Nails | Weekly Vanilla is online. The uptime it reports puts the last restart about 2 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Rusty Nails | Weekly Vanilla sit?
No region is published by Rusty Nails | Weekly Vanilla. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 143.223.117.115:28015 is its address.
What version of Rust is running on Rusty Nails | Weekly Vanilla?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Nails | Weekly Vanilla runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Rusty Nails | Weekly Vanilla?
The server browser reads these tags from Rusty Nails | Weekly Vanilla: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): It holds 250 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes come once a week here; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rusty Nails | Weekly Vanilla appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Rusty Nails | Weekly Vanilla: Community Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Settings and rules
What map is Rusty Nails | Weekly Vanilla on?
The game generates the map on Rusty Nails | Weekly Vanilla, procedural, size 4,500, seed 643109240. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Rusty Nails | Weekly Vanilla?
Gather rate is not given in the name for Rusty Nails | Weekly Vanilla. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. It runs these plugin frameworks: Carbon. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Rusty Nails | Weekly Vanilla wipe?
Rusty Nails | Weekly Vanilla runs a every Thursday at 17:53 UTC wipe. Expect the next wipe on Thursday 29 October at 17:53 UTC. 6 days 16 hours is how long the current world has been running. Wipes once a week, according to its tags.
What happens on Rusty Nails | Weekly Vanilla when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. 25% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.
Population history
What sort of population does Rusty Nails | Weekly Vanilla carry?
Rusty Nails | Weekly Vanilla is carrying 0 players at the moment, out of 250 slots. Across the past week it peaked at 2 and averaged 0 players. At 19:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does Rusty Nails | Weekly Vanilla compare with other Rust servers in the rankings?
The last seven days of player hours rank Rusty Nails | Weekly Vanilla at #7,015, in the top 32% of ranked servers.
Getting in
What steps let you join Rusty Nails | Weekly Vanilla?
Open the console in Rust with F1, then type client.connect 143.223.117.115:28015 to join. On this page, Launch Rust does the same through Steam.