Rust Wipe StatsWipe forecast
Now 61,573 players 11,733 servers 185 fresh wipes in 3 h

Local forecast · NA

TestSrv1

Offline NA 143.59.126.130:28002 checked 28d ago

monthly wipes oxidepve

Current conditions

observed 28d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,717
top 70% · #1678 in NA
Last wipe
28d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 7h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 7h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 7h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep29 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 7h. The force wipe · high confidence

0.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 21:59 UKWed 30 Sep, 20:59 UTC · 28d ago 0 – running 1
Wed 30 Sep, 01:04 UKWed 30 Sep, 00:04 UTC · 29d ago 1 – 0.9 days 0
Tue 29 Sep, 19:02 UKTue 29 Sep, 18:02 UTC · 29d ago 1 – 0.3 days 0
Tue 29 Sep, 12:37 UKTue 29 Sep, 11:37 UTC · 29d ago 1 – 0.3 days 1
Tue 29 Sep, 03:53 UKTue 29 Sep, 02:53 UTC · 30d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
16/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
13/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
2/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
8/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average
0/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
2/ 100

Quick answers

from the figures on this page

Server details

Is TestSrv1 online at the moment, and how consistent is its uptime?

Right now TestSrv1 is down; the last sighting was 28 days 14 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does TestSrv1 run from?

With its NA tag, TestSrv1 lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 143.59.126.130:28002.

What version of Rust is running on TestSrv1?

Rust network protocol 2633 and build 165217 on Linux is what TestSrv1 runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on TestSrv1?

These are the tags TestSrv1 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does TestSrv1 appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include TestSrv1 are: Community Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is in use on TestSrv1?

A procedural map, generated by the game, runs on TestSrv1.

What settings does TestSrv1 use, and what rules does it enforce?

Gather rate is not given in the name for TestSrv1. Groups fall back to the game's default of 8 players. This server runs pve, no player fighting. You will find it under Community in the server browser. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does TestSrv1 schedule its wipes for?

The only wipe TestSrv1 takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 28 days 14 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on TestSrv1?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 1 hours in.

Player counts

What sort of population does TestSrv1 carry?

The last time TestSrv1 was seen was 28 days 14 hours ago; it is offline right now.

What position does TestSrv1 hold among Rust servers?

Seven-day player hours place TestSrv1 at #16,717, inside the top 70% of ranked servers and at #1,678 in North America.

How to join

What steps let you join TestSrv1?

Enter client.connect 143.59.126.130:28002 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.