Local forecast · EA
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
Online EA 144.255.147.233:10086 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 3
- peak 11
- Rank
- #1,877
- top 8% · #178 in EA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 2h
- Fri 30 Oct, 02:06 UK · 02:06 UTC
Next wipe
Friday 30 October, 02:06 UK · 02:06 UTC
in 2h
Biweekly: 14 days after its last wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 33% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 02:06 UK · 02:06 UTC, in 2h. Biweekly: 14 days after its last wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run?
Across the last 48 hours the average was 112 server fps, with a floor of 81. Buildings, deployables and all else in the world took the entity count to a peak of 168,108. Memory use reached 5,676 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, and is it online now?
You will find 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 online at the moment. Going by its reported uptime, the last restart was about 23 hours ago. It was up for 119 of 120 hours across the last 5 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 23 October 2026.
Where does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run from?
With its EA tag, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 lists itself in Asia. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 144.255.147.233:10086.
What version of Rust is running on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
On 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
These are the tags 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): The server browser puts it under East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
The Rust Wipe Stats lists that include 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 are: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
What map is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 on?
A procedural map of size 4,750 with seed 678254, generated by the game, runs on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
The name of 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs pve, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 wipe?
The next wipe on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is an estimate, drawn from biweekly: 14 days after its last wipe. Friday 30 October at 02:06 UTC is when its next wipe is due. The current map and world began 13 days 21 hours. A fortnightly wipe schedule appears in its tags.
Population
How many players does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 hold?
The live count for 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老: 0 players, with 100 slots in total. Averaged over seven days: 3 players, peaking at 11. At 11:00 UTC it was busiest over the past 48 hours, averaging 7 players.
How does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 compare with other Rust servers in the rankings?
Seven-day player hours place 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 at #1,877, inside the top 8% of ranked servers and at #178 in Asia.
Join the server
What do you do to join 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
Two ways in: press F1 and enter client.connect 144.255.147.233:10086, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://actech28.github.io/Actech/.
