Local forecast
server_name
Offline 144.31.2.16:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #13,350
- no region published
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is server_name, and is it online now?
server_name is currently offline, with the last sighting 41 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 16 September 2026.
Where does server_name run from?
There is no published region for server_name. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 144.31.2.16:28015.
What Rust version is server_name on?
On server_name you will find Rust network protocol 2633 and build 164434, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on server_name?
For the game's server browser, server_name publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164434 (Build): It runs game build 164434; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry server_name?
These Rust Wipe Stats lists include server_name: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is server_name on?
The game generates the map on server_name, a procedural one.
What settings does server_name use, and what rules does it enforce?
Gather rate is not given in the name for server_name. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does server_name schedule its wipes for?
Its rhythm cannot be read yet, as too few of server_name's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 3 hours.
Player counts
What sort of population does server_name carry?
The last time server_name was seen was 41 days 1 hours ago; it is offline right now.
Where does server_name sit in the rankings?
Ranked #13,350 on seven-day player hours, server_name is in the top – of all ranked servers.
Join the server
How do you get into server_name?
Open the console in Rust with F1, then type client.connect 144.31.2.16:28015 to join. On this page, Launch Rust does the same through Steam.