Local forecast
AusAntiHeroes
Online 144.6.221.74:28015 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,573
- top 43%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does AusAntiHeroes hold a steady performance?
Across the last 48 hours the average was 75 server fps, with a floor of 43. Buildings, deployables and all else in the world took the entity count to a peak of 66,466. At most it drew 2,684 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is AusAntiHeroes, and is it online now?
As of now, AusAntiHeroes is online. The uptime it reports puts the last restart about 5 days 7 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.
Where does AusAntiHeroes run from?
For AusAntiHeroes, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 144.6.221.74:28015.
What Rust version is AusAntiHeroes on?
Rust network protocol 2635 and build 168909 on Windows is what AusAntiHeroes runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do AusAntiHeroes's tags tell you?
The server browser reads these tags from AusAntiHeroes: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): 20 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry AusAntiHeroes?
AusAntiHeroes appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is AusAntiHeroes on?
The game generates the map on AusAntiHeroes, procedural, size 3,500, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on AusAntiHeroes?
The name of AusAntiHeroes says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does AusAntiHeroes wipe?
Its rhythm cannot be read yet, as too few of AusAntiHeroes's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 1 hours is how long the current world has been running.
Population history
What sort of population does AusAntiHeroes carry?
The live count for AusAntiHeroes: 0 players, with 20 slots in total. The seven-day average is 0 players, with a peak of 1.
Where does AusAntiHeroes sit in the rankings?
Ranked #9,573 on seven-day player hours, AusAntiHeroes is in the top 43% of all ranked servers.
How to join
What steps let you join AusAntiHeroes?
Open the console in Rust with F1, then type client.connect 144.6.221.74:28015 to join. On this page, Launch Rust does the same through Steam.