Local forecast
OOA - Rust
Online 144.6.23.52:27015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 4d ago
- weekly schedule
- Next wipe
- 2d 3h
- Fri 30 Oct, 17:38 UK · 17:38 UTC
Next wipe
from its schedule tagFriday 30 October, 17:38 UK · 17:38 UTC
in 2d 3h
Its weekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 17:38 UK · 17:38 UTC 2d 3h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 5h FW
- Fri 6 Nov 17:38 UK · 17:38 UTC 9d 3h
- Fri 13 Nov 17:38 UK · 17:38 UTC 16d 3h
- Fri 20 Nov 17:38 UK · 17:38 UTC 23d 3h
- Fri 27 Nov 17:38 UK · 17:38 UTC 30d 3h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 5h FW
- Fri 4 Dec 17:38 UK · 17:38 UTC 37d 3h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 17:38 UK · 17:38 UTC, in 2d 3h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:38 UKFri 23 Oct, 17:38 UTC · 4d ago | 0 | – | running | 0 |
| Thu 22 Oct, 18:38 UKThu 22 Oct, 17:38 UTC · 5d ago | 0 | – | 1 days | 0 |
| Wed 21 Oct, 01:00 UKWed 21 Oct, 00:00 UTC · 7d ago | 0 | – | 1.7 days | 0 |
| Tue 20 Oct, 18:39 UKTue 20 Oct, 17:39 UTC · 7d ago | 0 | – | 0.3 days | 0 |
| Mon 19 Oct, 18:38 UKMon 19 Oct, 17:38 UTC · 8d ago | 0 | – | 1 days | 0 |
| Sun 18 Oct, 18:38 UKSun 18 Oct, 17:38 UTC · 9d ago | 0 | – | 1 days | 0 |
| Sat 17 Oct, 18:39 UKSat 17 Oct, 17:39 UTC · 10d ago | 0 | – | 1 days | 0 |
| Fri 16 Oct, 18:39 UKFri 16 Oct, 17:39 UTC · 11d ago | 0 | – | 1 days | 0 |
| Thu 15 Oct, 18:38 UKThu 15 Oct, 17:38 UTC · 12d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 18:39 UKWed 14 Oct, 17:39 UTC · 13d ago | 0 | – | 1 days | 0 |
| Fri 9 Oct, 18:39 UKFri 9 Oct, 17:39 UTC · 18d ago | 0 | – | 5 days | 0 |
| Thu 8 Oct, 18:38 UKThu 8 Oct, 17:38 UTC · 19d ago | 0 | – | 1 days | 0 |
| Wed 7 Oct, 18:38 UKWed 7 Oct, 17:38 UTC · 20d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 18:38 UKTue 6 Oct, 17:38 UTC · 21d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 18:38 UKMon 5 Oct, 17:38 UTC · 22d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 18:37 UKSun 4 Oct, 17:37 UTC · 23d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 18:39 UKSat 3 Oct, 17:39 UTC · 24d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 19:38 UKWed 30 Sep, 18:38 UTC · 27d ago | 0 | – | 3 days | 0 |
| Fri 25 Sep, 19:38 UKFri 25 Sep, 18:38 UTC · 32d ago | 0 | – | 5 days | 0 |
| Thu 24 Sep, 19:38 UKThu 24 Sep, 18:38 UTC · 33d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is OOA - Rust online at the moment, and how consistent is its uptime?
Right now OOA - Rust is up and running. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does OOA - Rust run from?
For OOA - Rust, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 144.6.23.52:27015 is its address.
What Rust version is OOA - Rust on?
On OOA - Rust you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on OOA - Rust?
For the game's server browser, OOA - Rust publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^w (Weekly): A wipe every week. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry OOA - Rust?
The Rust Wipe Stats lists that include OOA - Rust are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
Which map is in use on OOA - Rust?
The map is procedural, generated by the game on OOA - Rust.
Which settings and rules are in force on OOA - Rust?
No gather rate appears in the name OOA - Rust. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does OOA - Rust schedule its wipes for?
Too few of OOA - Rust's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Friday 30 October at 17:38 UTC is when its next wipe is due. 4 days 20 hours is how long the current world has been running. Its tags carry a weekly wipe schedule.
What happens on OOA - Rust when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does OOA - Rust carry?
The live count for OOA - Rust: 0 players, with 50 slots in total. Over seven days to now, 0 players on average.
How does OOA - Rust compare with other Rust servers in the rankings?
The last seven days of player hours rank OOA - Rust at #15,432, in the top 69% of ranked servers.
How to join
What do you do to join OOA - Rust?
Enter client.connect 144.6.23.52:27015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.