Rust Wipe StatsWipe forecast
Now 62,070 players 11,772 servers 127 fresh wipes in 3 h

Local forecast

[AU] Meltdown

Offline 144.6.253.187:28015 checked 25d ago

teams off moddedcarbonhardcore

Current conditions

observed 25d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#14,746
top 65%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Alone & Afraid OC · no group limit · biweekly · 2 on average
0/ 50
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
1/ 100
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 148 on average
4/ 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 119 on average
45/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 60 on average
6/ 150

Quick answers

from the figures on this page

Server details

Is [AU] Meltdown online at the moment, and how consistent is its uptime?

Last seen 25 days 8 hours ago, [AU] Meltdown is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 3 October 2026 it was first recorded by Rust Wipe Stats.

In which location does [AU] Meltdown sit?

The name of [AU] Meltdown points to Oceania, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 144.6.253.187:28015.

What Rust version is [AU] Meltdown on?

Rust network protocol 2634 and build 166652 on Windows is what [AU] Meltdown runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do [AU] Meltdown's tags tell you?

The server browser reads these tags from [AU] Meltdown: gmhardcore (Game mode): The rules are harsher here: hardcore; mp10 (Max players): 10 player slots are available; ts0 (Group limit): No teams here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [AU] Meltdown?

The Rust Wipe Stats lists that include [AU] Meltdown are: Oceania Rust servers and Modded Rust servers. These filters on the server list will bring it up: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Settings and rules

Which map is in use on [AU] Meltdown?

The game generates the map on [AU] Meltdown, a procedural one.

Which settings and rules are in force on [AU] Meltdown?

Gather rate is not given in the name for [AU] Meltdown. Group limits: none published. hardcore is the game mode, Facepunch's hardest mode. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does [AU] Meltdown wipe?

Its rhythm cannot be read yet, as too few of [AU] Meltdown's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 17 hours.

Player counts

Is [AU] Meltdown busy or quiet?

[AU] Meltdown is offline at the moment; the last sighting was 25 days 8 hours ago.

How does [AU] Meltdown compare with other Rust servers in the rankings?

Player hours over the past week put [AU] Meltdown at #14,746, inside the top 65% of all ranked servers.

Join the server

What steps let you join [AU] Meltdown?

Enter client.connect 144.6.253.187:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode The rules are harsher here: hardcore.
mp10
Max players 10 player slots are available.
ts0
Group limit No teams here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.