Local forecast
test
Offline 145.224.83.228:20000 checked 25d ago
Current conditions
observed 25d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,922
- top 61%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is test, and is it online now?
Last seen 25 days 4 hours ago, test is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 3 October 2026 it was first recorded by Rust Wipe Stats.
Where does test run from?
No region is published by test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 145.224.83.228:20000.
What version of Rust is running on test?
Rust network protocol 2634 and build 166652 on Windows is what test runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do test's tags tell you?
These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry test?
test appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on test?
The map is procedural, generated by the game on test.
Which settings and rules are in force on test?
The name of test says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Community is its listing in the server browser. This server runs with VAC switched off.
Wipe days
When does test wipe?
Its rhythm cannot be read yet, as too few of test's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 6 hours.
Player counts
What sort of population does test carry?
The last time test was seen was 25 days 4 hours ago; it is offline right now.
What position does test hold among Rust servers?
The last seven days of player hours rank test at #13,922, in the top 61% of ranked servers.
Join the server
What do you do to join test?
Open the console in Rust with F1, then type client.connect 145.224.83.228:20000 to join. On this page, Launch Rust does the same through Steam.