Local forecast
FFA Rust POLAND 4Netplayers
Online 146.0.44.242:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #8,758
- top 39%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:02 UKFri 2 Oct, 19:02 UTC · 25d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does FFA Rust POLAND 4Netplayers run?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 18,086 entities, buildings and deployables included. The peak memory draw was 1,347 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is FFA Rust POLAND 4Netplayers, and is it online now?
You will find FFA Rust POLAND 4Netplayers online at the moment. Its reported uptime shows a restart about 2 days 23 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.
What location is FFA Rust POLAND 4Netplayers based in?
The name of FFA Rust POLAND 4Netplayers points to Europe, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 146.0.44.242:28015.
What Rust version is FFA Rust POLAND 4Netplayers on?
Rust network protocol 2635 and build 168909 on Linux is what FFA Rust POLAND 4Netplayers runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on FFA Rust POLAND 4Netplayers?
The server browser reads these tags from FFA Rust POLAND 4Netplayers: gmvanilla (Game mode): The mode is vanilla survival; mp14 (Max players): 14 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry FFA Rust POLAND 4Netplayers?
These Rust Wipe Stats lists include FFA Rust POLAND 4Netplayers: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is FFA Rust POLAND 4Netplayers on?
The game generates the map on FFA Rust POLAND 4Netplayers, procedural, size 2,000, seed 65464563. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does FFA Rust POLAND 4Netplayers use, and what rules does it enforce?
The name of FFA Rust POLAND 4Netplayers says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does FFA Rust POLAND 4Netplayers wipe?
Too few wipes on FFA Rust POLAND 4Netplayers are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 10 hours.
What happens on FFA Rust POLAND 4Netplayers when wipe day arrives?
Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its high 1 hours in.
Population history
How many players does FFA Rust POLAND 4Netplayers hold?
The live count for FFA Rust POLAND 4Netplayers: 0 players, with 14 slots in total. Across the past week it peaked at 2 and averaged 0 players. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
What position does FFA Rust POLAND 4Netplayers hold among Rust servers?
Player hours over the past week put FFA Rust POLAND 4Netplayers at #8,758, inside the top 39% of all ranked servers.
Getting in
What do you do to join FFA Rust POLAND 4Netplayers?
Enter client.connect 146.0.44.242:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.