Rust Wipe StatsWipe forecast
Now 65,070 players 11,731 servers 200 fresh wipes in 3 h

Local forecast

Rust PvE Development

Offline 146.70.202.86:28015 checked 13h ago

Current conditions

observed 13h ago
0 / 10
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,875
top 58%
Last wipe
15h ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75108:0009:0010:00Wiped Thu 29 Oct, 08:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
110/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
130/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
482/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
32/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
554/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
455/ 525

Quick answers

from the figures on this page

Server details

How reliable is Rust PvE Development, and is it online now?

Last seen 13 hours ago, Rust PvE Development is offline now. On 29 October 2026 it was first recorded by Rust Wipe Stats.

Where does Rust PvE Development run from?

No region is published by Rust PvE Development. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 146.70.202.86:28015.

What Rust version is Rust PvE Development on?

Rust network protocol 2635 and build 168909 on Windows is what Rust PvE Development runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do Rust PvE Development's tags tell you?

These are the tags Rust PvE Development publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust PvE Development?

These Rust Wipe Stats lists include Rust PvE Development: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is in use on Rust PvE Development?

A procedural map, generated by the game, runs on Rust PvE Development.

What settings does Rust PvE Development use, and what rules does it enforce?

No gather rate appears in the name Rust PvE Development. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does Rust PvE Development wipe?

Too few wipes on Rust PvE Development are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 15 hours is how long the current world has been running.

Population history

What sort of population does Rust PvE Development carry?

Rust PvE Development is offline at the moment; the last sighting was 13 hours ago. The seven-day average is 0 players, with a peak of 1. At 08:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does Rust PvE Development compare with other Rust servers in the rankings?

Ranked #12,875 on seven-day player hours, Rust PvE Development is in the top 58% of all ranked servers.

How to join

How do you get into Rust PvE Development?

Enter client.connect 146.70.202.86:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.