Local forecast
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
Offline 147.93.162.142:28415 checked 1h ago
Current conditions
observed 1h agoplayers now
2% full
- 7-day average
- 0
- peak 4
- Rank
- #4,353
- top 20%
- Last wipe
- 4h ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:54 UKThu 29 Oct, 15:54 UTC · 4h ago | – | – | running | 0 |
| Wed 28 Oct, 12:52 UKWed 28 Oct, 12:52 UTC · 1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:47 UKTue 27 Oct, 18:47 UTC · 2d ago | 1 | – | 0.8 days | 1 |
| Mon 26 Oct, 19:08 UKMon 26 Oct, 19:08 UTC · 3d ago | 1 | – | 1 days | 1 |
| Wed 21 Oct, 20:09 UKWed 21 Oct, 19:09 UTC · 8d ago | 5 | halved by day 2 | 5 days | 0 |
| Sat 10 Oct, 13:35 UKSat 10 Oct, 12:35 UTC · 19d ago | 2 | held half | 11.3 days | 1 |
| Fri 9 Oct, 21:14 UKFri 9 Oct, 20:14 UTC · 20d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?
Its average over the last 48 hours was 58 server fps, and it never dropped below 7. At its peak the world had 90,646 entities, counting buildings, deployables and the rest. At most it drew 2,796 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and is it online now?
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is currently offline, with the last sighting 1 hours ago. Its reported uptime shows a restart about 2 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 9 October 2026.
Where does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run from?
The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop points to Europe, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 147.93.162.142:28415.
What version of Rust is running on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Rust network protocol 2635 and build 168909 on Windows is what [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
These are the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Rules and settings
Which map is in use on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The game generates the map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, procedural, size 3,500, seed 1444129400. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop use, and what rules does it enforce?
The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipe?
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 4 hours. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.
Population history
How many players does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold?
The last time [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop was seen was 1 hours ago; it is offline right now. Averaged over seven days: 0 players, peaking at 4. At 21:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold among Rust servers?
Ranked #4,353 on seven-day player hours, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is in the top 20% of all ranked servers.
How to join
What steps let you join [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Enter client.connect 147.93.162.142:28415 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
