Rust Wipe StatsWipe forecast
Now 44,070 players 11,698 servers 100 fresh wipes in 3 h

Local forecast

My Rust server | Powered by AMP

Online 148.230.88.181:28015 checked 10m ago

Current conditions

observed 10m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#15,021
top 67%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct15 Oct25 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
221/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
136/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
25/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
27/ 225

Quick answers

from the figures on this page

About the server

How smoothly does My Rust server | Powered by AMP run?

Across the last 48 hours the average was 8 server fps, with a floor of 1. Buildings, deployables and all else in the world took the entity count to a peak of 111,791. At most it drew 3,776 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is My Rust server | Powered by AMP, and is it online now?

Right now My Rust server | Powered by AMP is up and running. Going by its reported uptime, the last restart was about 3 days 22 hours ago. It was up for 94 of 168 hours across the last 7 full days, 56% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.

Where does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 148.230.88.181:28015.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on My Rust server | Powered by AMP?

For the game's server browser, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does My Rust server | Powered by AMP appear among the Rust Wipe Stats lists and filters?

My Rust server | Powered by AMP appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on My Rust server | Powered by AMP?

The game generates the map on My Rust server | Powered by AMP, procedural, size 4,500, seed 6738. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does My Rust server | Powered by AMP wipe?

Its rhythm cannot be read yet, as too few of My Rust server | Powered by AMP's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days.

Population

Is My Rust server | Powered by AMP busy or quiet?

The live count for My Rust server | Powered by AMP: 0 players, with 100 slots in total. The seven-day average is 0 players, with a peak of 1.

What position does My Rust server | Powered by AMP hold among Rust servers?

The last seven days of player hours rank My Rust server | Powered by AMP at #15,021, in the top 67% of ranked servers.

Getting in

What do you do to join My Rust server | Powered by AMP?

Enter client.connect 148.230.88.181:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.