Rust Wipe StatsWipe forecast
Now 73,470 players 11,849 servers 219 fresh wipes in 3 h

Local forecast

StreetKings

Online 148.251.133.92:10002 checked 11m ago

Current conditions

observed 11m ago
0 / 200
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 5h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 5h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 5h FW

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 5h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:39 UK FWThu 1 Oct, 17:39 UTC · 27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
533/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
417/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
74/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
68/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
183/ 200

Quick answers

from the figures on this page

Server details

Is performance good on StreetKings?

Server fps averaged 194 in the last 48 hours; the lowest was 160. The world held as many as 16,588 entities, buildings and deployables included. The peak memory draw was 1,485 MB. A falling fps and a rising entity count show up to players as lag.

Is StreetKings online at the moment, and how consistent is its uptime?

Right now StreetKings is up and running. Its reported uptime shows a restart about 6 days 17 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does StreetKings sit?

For StreetKings, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 148.251.133.92:10002.

What version of Rust is running on StreetKings?

Rust network protocol 2635 and build 168909 on Windows is what StreetKings runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on StreetKings?

The server browser reads these tags from StreetKings: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): Capacity: 200; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry StreetKings?

These Rust Wipe Stats lists include StreetKings: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is StreetKings on?

The game generates the map on StreetKings, procedural, size 2,000, seed 1234. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on StreetKings?

Gather rate is not given in the name for StreetKings. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does StreetKings wipe?

The only wipe StreetKings takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 20 hours is how long the current world has been running.

What should you expect from wipe day on StreetKings?

The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

How many players does StreetKings hold?

The live count for StreetKings: 0 players, with 200 slots in total. The seven-day average stands at 0 players.

How does StreetKings compare with other Rust servers in the rankings?

Ranked #15,326 on seven-day player hours, StreetKings is in the top 69% of all ranked servers.

How to join

How do you get into StreetKings?

Open the console in Rust with F1, then type client.connect 148.251.133.92:10002 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/street-kings is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp200
Max players Capacity: 200.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.