Local forecast
DRK Tester
Offline 148.251.79.17:28080 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:45 UKSat 3 Oct, 10:45 UTC · 25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 14:20 UKFri 2 Oct, 13:20 UTC · 26d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 11:27 UKTue 29 Sep, 10:27 UTC · 29d ago | 2 | held half | 3.1 days | 0 |
| Sun 27 Sep, 06:23 UKSun 27 Sep, 05:23 UTC · 31d ago | 2 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does DRK Tester hold a steady performance?
Across the last 48 hours the average was 91 server fps, with a floor of 86. The world held as many as 140,531 entities, buildings and deployables included. At most it drew 3,576 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is DRK Tester online at the moment, and how consistent is its uptime?
Last seen 40 hours ago, DRK Tester is offline now. Going by its reported uptime, the last restart was about 22 hours ago. In the last 7 full days it stayed up 128 of 168 hours, 76% of the time. On 27 September 2026 it was first recorded by Rust Wipe Stats.
In which location does DRK Tester sit?
No region is published by DRK Tester. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 148.251.79.17:28080 is its address.
What Rust version is DRK Tester on?
Rust network protocol 2634 and build 166652 on Windows is what DRK Tester runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on DRK Tester?
These are the tags DRK Tester publishes for the game's server browser to read: gmsoftcore (Game mode): The rules are softer here: softcore; mp50 (Max players): Capacity: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry DRK Tester?
These Rust Wipe Stats lists include DRK Tester: Modded Rust servers. Find it on the server list under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Settings and rules
Which map is in use on DRK Tester?
A procedural map of size 5,000 with seed 532532423, generated by the game, runs on DRK Tester. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does DRK Tester use, and what rules does it enforce?
Gather rate is not given in the name for DRK Tester. quad sets the group limit at 4 players. This server runs softcore, Facepunch's friendlier mode, where part of your loot stays with you. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does DRK Tester wipe?
There is no next wipe to predict, because DRK Tester wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 13 hours.
What happens on DRK Tester when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population history
What sort of population does DRK Tester carry?
DRK Tester is offline at the moment; the last sighting was 40 hours ago. The average for the past week is 0 players.
Where does DRK Tester sit in the rankings?
Player hours over the past week put DRK Tester at #15,349, inside the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #626.
Getting in
What steps let you join DRK Tester?
Open the console in Rust with F1, then type client.connect 148.251.79.17:28080 to join. On this page, Launch Rust does the same through Steam.