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Now 39,471 players 11,695 servers 89 fresh wipes in 3 h

Local forecast

[TEST] Sanguine Halloween Showcase (closed)

Online 148.72.141.118:28090 checked 10m ago

monthly wipes vanillamoddedcarbon

Current conditions

observed 10m ago
0 / 20
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,913
top 58%
Last wipe
5h ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 16h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW

Players

AveragePeakWipe
0123403:0012:0021:0005:0014:0000:00Wiped Wed 28 Oct, 20:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304003:0012:0021:0005:0014:0000:00Wiped Wed 28 Oct, 20:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 16h. The force wipe · high confidence

5.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:35 UKWed 28 Oct, 20:35 UTC · 5h ago – – running 0
Fri 23 Oct, 13:31 UKFri 23 Oct, 12:31 UTC · 5d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
16/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average
51/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average
85/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does [TEST] Sanguine Halloween Showcase (closed) run?

Its average over the last 48 hours was 30 server fps, and it never dropped below 26. Buildings, deployables and all else in the world took the entity count to a peak of 102,311. Memory use reached 4,033 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is [TEST] Sanguine Halloween Showcase (closed) online at the moment, and how consistent is its uptime?

You will find [TEST] Sanguine Halloween Showcase (closed) online at the moment. Going by its reported uptime, the last restart was about 3 hours ago. It was up for 143 of 144 hours across the last 6 full days, 99% of the time. On 22 October 2026 it was first recorded by Rust Wipe Stats.

What location is [TEST] Sanguine Halloween Showcase (closed) based in?

No region is published by [TEST] Sanguine Halloween Showcase (closed). The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 148.72.141.118:28090.

What version of Rust is running on [TEST] Sanguine Halloween Showcase (closed)?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Sanguine Halloween Showcase (closed) runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do [TEST] Sanguine Halloween Showcase (closed)'s tags tell you?

For the game's server browser, [TEST] Sanguine Halloween Showcase (closed) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [TEST] Sanguine Halloween Showcase (closed)?

The Rust Wipe Stats lists that include [TEST] Sanguine Halloween Showcase (closed) are: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Rules and settings

Which map is in use on [TEST] Sanguine Halloween Showcase (closed)?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on [TEST] Sanguine Halloween Showcase (closed). From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.

What settings does [TEST] Sanguine Halloween Showcase (closed) use, and what rules does it enforce?

Gather rate is not given in the name for [TEST] Sanguine Halloween Showcase (closed). No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does [TEST] Sanguine Halloween Showcase (closed) schedule its wipes for?

Once a month is all [TEST] Sanguine Halloween Showcase (closed) wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 5 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on [TEST] Sanguine Halloween Showcase (closed)?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does [TEST] Sanguine Halloween Showcase (closed) carry?

Out of 20 slots, [TEST] Sanguine Halloween Showcase (closed) has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.

Where does [TEST] Sanguine Halloween Showcase (closed) sit in the rankings?

The last seven days of player hours rank [TEST] Sanguine Halloween Showcase (closed) at #12,913, in the top 58% of ranked servers.

Getting in

How do you get into [TEST] Sanguine Halloween Showcase (closed)?

Two ways in: press F1 and enter client.connect 148.72.141.118:28090, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.