Rust Wipe StatsWipe forecast
Now 54,071 players 11,717 servers 135 fresh wipes in 3 h

Local forecast

Private Duo - Tailscale

Offline 149.102.254.20:28015 checked 20d ago

Current conditions

observed 20d ago
0 / 3
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
440/ 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
25/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
201/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
76/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
88/ 150

Quick answers

from the figures on this page

Server details

How reliable is Private Duo - Tailscale, and is it online now?

Last seen 20 days 21 hours ago, Private Duo - Tailscale is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 7 October 2026.

Where does Private Duo - Tailscale run from?

There is no published region for Private Duo - Tailscale. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 149.102.254.20:28015 is its address.

What Rust version is Private Duo - Tailscale on?

Rust network protocol 2634 and build 166652 on Windows is what Private Duo - Tailscale runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Private Duo - Tailscale?

The server browser reads these tags from Private Duo - Tailscale: gmrust (Game mode): Standard survival, the Rust way; mp3 (Max players): 3 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptsw (Networking): Connections use the 'sw' network layer; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Private Duo - Tailscale?

The Rust Wipe Stats lists that include Private Duo - Tailscale are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on Private Duo - Tailscale?

The game generates the map on Private Duo - Tailscale, a procedural one.

Which settings and rules are in force on Private Duo - Tailscale?

No gather rate appears in the name Private Duo - Tailscale. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does Private Duo - Tailscale wipe?

Its rhythm cannot be read yet, as too few of Private Duo - Tailscale's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 20 hours.

Population history

Is Private Duo - Tailscale busy or quiet?

Private Duo - Tailscale is offline at the moment; the last sighting was 20 days 21 hours ago.

Where does Private Duo - Tailscale sit in the rankings?

Ranked #15,967 on seven-day player hours, Private Duo - Tailscale is in the top 71% of all ranked servers.

Getting in

What do you do to join Private Duo - Tailscale?

Two ways in: press F1 and enter client.connect 149.102.254.20:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp3
Max players 3 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Build 166652 is installed here.
ptsw
Networking Connections use the 'sw' network layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.