Local forecast
A Shockbyte Rust Server
Online 15.204.13.33:28670 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #4,613
- top 21%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, and #293 of the quad servers (top 35%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 35 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:31 UKSun 4 Oct, 11:31 UTC · 24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does A Shockbyte Rust Server hold a steady performance?
Across the last 48 hours the average was 201 server fps, with a floor of 107. The world held as many as 49,838 entities, buildings and deployables included. At most it drew 3,782 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 2 days 4 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. The first sighting by Rust Wipe Stats was on 2 October 2026.
In which location does A Shockbyte Rust Server sit?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 15.204.13.33:28670.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do A Shockbyte Rust Server's tags tell you?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmsoftcore (Game mode): Softcore applies, an easier set of rules; mp75 (Max players): It holds 75 players; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
These Rust Wipe Stats lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Rules and settings
What map is A Shockbyte Rust Server on?
The game generates the map on A Shockbyte Rust Server, procedural, size 3,000, seed 50000. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. quad sets the group limit at 4 players. It plays as softcore, Facepunch's friendlier mode, where part of your loot stays with you. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 9 hours is how long the current world has been running.
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 3 players. 35 hours after the latest wipe, the crowd hit its peak.
Population history
Is A Shockbyte Rust Server busy or quiet?
The live count for A Shockbyte Rust Server: 0 players, with 75 slots in total. Averaged over seven days: 0 players, peaking at 2. Its busiest point in the last 48 hours was 02:00 UTC, averaging 2 players.
What position does A Shockbyte Rust Server hold among Rust servers?
The last seven days of player hours rank A Shockbyte Rust Server at #4,613, in the top 21% of ranked servers. Ranked against other quad servers, it comes in at #293.
Join the server
How do you get into A Shockbyte Rust Server?
Enter client.connect 15.204.13.33:28670 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.