Rust Wipe StatsWipe forecast
Now 47,205 players 11,672 servers 97 fresh wipes in 3 h

Local forecast · NA

Rust: City of Tarkov [MAIN]

Online NA 15.204.143.189:28015 checked 6m ago

monthly wipes moddedoxide

Current conditions

observed 6m ago
1 / 50
players now
Quiet H 3 · avg 1 7-day high and average

2% full

7-day average
1
peak 3
Rank
#3,057
top 14% · #510 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 16h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 16h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 16h FW

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 16h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UK FWThu 1 Oct, 17:49 UTC · 28d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 90 on average
93/ 150
Rustoria.co - US Low Pop NA · groups of 6 · monthly · 29 on average
33/ 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average
0/ 100
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
1/ 50
Rusty Moose |US Mini| NA · groups of 5 · weekly · 53 on average
172/ 225
Rusty Moose |US Low| NA · groups of 6 · biweekly · 21 on average
52/ 200

Quick answers

from the figures on this page

Server facts

Does Rust: City of Tarkov [MAIN] hold a steady performance?

Its average over the last 48 hours was 60 server fps, and it never dropped below 55. Buildings, deployables and all else in the world took the entity count to a peak of 253,349. At most it drew 4,519 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is Rust: City of Tarkov [MAIN] online at the moment, and how consistent is its uptime?

As of now, Rust: City of Tarkov [MAIN] is online. The uptime it reports puts the last restart about 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Rust: City of Tarkov [MAIN] sit?

The NA tag places Rust: City of Tarkov [MAIN] in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 15.204.143.189:28015 is its address.

What version of Rust is running on Rust: City of Tarkov [MAIN]?

Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [MAIN] runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Rust: City of Tarkov [MAIN]?

For the game's server browser, Rust: City of Tarkov [MAIN] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust: City of Tarkov [MAIN]?

These Rust Wipe Stats lists include Rust: City of Tarkov [MAIN]: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is Rust: City of Tarkov [MAIN] on?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on Rust: City of Tarkov [MAIN]. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Tarkov City.

What settings does Rust: City of Tarkov [MAIN] use, and what rules does it enforce?

The name of Rust: City of Tarkov [MAIN] says nothing about gather rate. The limit on groups is 5 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe times

On what schedule does Rust: City of Tarkov [MAIN] wipe?

Once a month is all Rust: City of Tarkov [MAIN] wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 28 days 8 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What happens on Rust: City of Tarkov [MAIN] when wipe day arrives?

Its recent wipes drew an average peak of 3 players. 1 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does Rust: City of Tarkov [MAIN] carry?

Out of 50 slots, Rust: City of Tarkov [MAIN] has 1 filled right now. Averaged over seven days: 1 players, peaking at 3. At 04:00 UTC it was busiest over the past 48 hours, averaging 2 players.

What position does Rust: City of Tarkov [MAIN] hold among Rust servers?

Seven-day player hours place Rust: City of Tarkov [MAIN] at #3,057, inside the top 14% of ranked servers and at #510 in North America.

Getting in

What steps let you join Rust: City of Tarkov [MAIN]?

Open the console in Rust with F1, then type client.connect 15.204.143.189:28015 to join. On this page, Launch Rust does the same through Steam. https://store.rustarkov.com/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.