Local forecast
templars server
Offline 15.204.152.107:29837 checked 21h ago
Current conditions
observed 21h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:13 UKSat 10 Oct, 02:13 UTC · 19d ago | 1 | – | running | 1 |
| Mon 5 Oct, 23:06 UKMon 5 Oct, 22:06 UTC · 23d ago | 2 | held half | 4.2 days | 0 |
| Thu 1 Oct, 20:34 UK FWThu 1 Oct, 19:34 UTC · 27d ago | 1 | held half | 4.1 days | 0 |
| Mon 28 Sep, 02:16 UKMon 28 Sep, 01:16 UTC · 31d ago | 1 | held half | 3.8 days | 0 |
| Sat 26 Sep, 17:52 UKSat 26 Sep, 16:52 UTC · 32d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does templars server hold a steady performance?
Its average over the last 48 hours was 227 server fps, and it never dropped below 205. At its peak the world had 31,034 entities, counting buildings, deployables and the rest. At most it drew 2,790 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is templars server online at the moment, and how consistent is its uptime?
Last seen 21 hours ago, templars server is offline now. Going by its reported uptime, the last restart was about 17 hours ago. It was up for 150 of 168 hours across the last 7 full days, 89% of the time. The first sighting by Rust Wipe Stats was on 26 September 2026.
What location is templars server based in?
There is no published region for templars server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 15.204.152.107:29837 is its address.
What version of Rust is running on templars server?
Rust network protocol 2635 and build 168909 on Linux is what templars server runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do templars server's tags tell you?
The server browser reads these tags from templars server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry templars server?
templars server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is templars server on?
templars server runs a procedural map of size 2,500, seed 1190908787, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on templars server?
Gather rate is not given in the name for templars server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
Which days and times does templars server schedule its wipes for?
templars server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days.
What should you expect from wipe day on templars server?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Player counts
How many players does templars server hold?
At this moment templars server is down, having last been seen 21 hours ago. The average for the past week is 0 players.
What position does templars server hold among Rust servers?
Player hours over the past week put templars server at #15,358, inside the top 69% of all ranked servers.
How to join
What steps let you join templars server?
Two ways in: press F1 and enter client.connect 15.204.152.107:29837, or join from this page with Launch Rust, which opens Steam and connects you.