Rust Wipe StatsWipe forecast
Now 43,388 players 11,713 servers 103 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 15.204.152.22:20314 checked 10m ago

Current conditions

observed 10m ago
1 / 1
players now
Packed H 1 · avg 1 7-day high and average

100% full

7-day average
1
peak 1
Rank
#6,369
top 29%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75102:0022:0001:0002:0021:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0022:0001:0002:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:51 UKWed 21 Oct, 23:51 UTC · 7d ago 1 – running 0
Sat 17 Oct, 01:05 UKSat 17 Oct, 00:05 UTC · 12d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
220/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
129/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
23/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
32/ 225

Quick answers

from the figures on this page

Server details

Is performance good on A Shockbyte Rust Server?

Its average over the last 48 hours was 237 server fps, and it never dropped below 214. The world held as many as 8,446 entities, buildings and deployables included. At most it drew 1,730 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is A Shockbyte Rust Server, and is it online now?

As of now, A Shockbyte Rust Server is online. The uptime it reports puts the last restart about 1 hours ago. It was up for 30 of 168 hours across the last 7 full days, 18% of the time. It came to Rust Wipe Stats's notice first on 14 October 2026.

What location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 15.204.152.22:20314.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is A Shockbyte Rust Server on?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 11 days 23 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

What sort of population does A Shockbyte Rust Server carry?

Out of 1 slots, A Shockbyte Rust Server has 1 filled right now. Across the past week it peaked at 1 and averaged 1 players. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #6,369, in the top 29% of ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 15.204.152.22:20314 to join. On this page, Launch Rust does the same through Steam. A queue is likely, as it is full right now.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.