Rust Wipe StatsWipe forecast
Now 34,317 players 11,668 servers 86 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 15.204.152.26:23412 checked 12m ago

Current conditions

observed 12m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#6,940
top 31%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (5 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
00.250.50.75104:0012:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0012:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:17 UKMon 26 Oct, 00:17 UTC · 3d ago – – – 0
Mon 26 Oct, 00:02 UKMon 26 Oct, 00:02 UTC · 3d ago – – – 0
Sat 24 Oct, 17:22 UKSat 24 Oct, 16:22 UTC · 4d ago – – – 1
Fri 23 Oct, 21:48 UKFri 23 Oct, 20:48 UTC · 5d ago – – – 1
Fri 23 Oct, 19:21 UKFri 23 Oct, 18:21 UTC · 5d ago 1 – 0.9 days 0
Tue 13 Oct, 00:28 UKMon 12 Oct, 23:28 UTC · 16d ago 1 halved by day 3 10.8 days 0

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Quick answers

from the figures on this page

About the server

How smoothly does A Shockbyte Rust Server run?

Across the last 48 hours the average was 232 server fps, with a floor of 132. At its peak the world had 46,000 entities, counting buildings, deployables and the rest. The peak memory draw was 2,925 MB. Lag is what players call it when fps is low and entities are piling up.

How reliable is A Shockbyte Rust Server, and is it online now?

As of now, A Shockbyte Rust Server is online. The uptime it reports puts the last restart about 31 hours ago. In the last 7 full days it stayed up 164 of 168 hours, 98% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.

In which location does A Shockbyte Rust Server sit?

For A Shockbyte Rust Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 15.204.152.26:23412 is its address.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 169387, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do A Shockbyte Rust Server's tags tell you?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169387 (Build): Build 169387 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on A Shockbyte Rust Server?

A procedural map of size 3,000 with seed 2500000, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

None of the resets on A Shockbyte Rust Server counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.

Population

How many players does A Shockbyte Rust Server hold?

The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 10:00 UTC, when the average was 1 players.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #6,940, in the top 31% of ranked servers.

Join the server

How do you get into A Shockbyte Rust Server?

Two ways in: press F1 and enter client.connect 15.204.152.26:23412, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs169387,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs169387
Build Build 169387 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.