Local forecast · NA
Jack&Swan [TEST SERVER]
Online NA 15.204.232.45:28115 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #6,988
- top 31% · #1084 in NA
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (5 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:43 UKTue 27 Oct, 19:43 UTC · 16h ago | – | – | – | 0 |
| Tue 27 Oct, 19:23 UKTue 27 Oct, 19:23 UTC · 17h ago | – | – | – | 0 |
| Tue 27 Oct, 18:49 UKTue 27 Oct, 18:49 UTC · 17h ago | – | – | – | 0 |
| Thu 22 Oct, 21:42 UKThu 22 Oct, 20:42 UTC · 5d ago | – | – | – | 0 |
| Thu 22 Oct, 19:24 UKThu 22 Oct, 18:24 UTC · 5d ago | 1 | halved by day 3 | 5 days | 0 |
| Wed 21 Oct, 02:18 UKWed 21 Oct, 01:18 UTC · 7d ago | – | – | – | 0 |
| Tue 20 Oct, 23:44 UKTue 20 Oct, 22:44 UTC · 7d ago | 1 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:50 UK FWThu 1 Oct, 17:50 UTC · 26d ago | 0 | – | 19.2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Jack&Swan [TEST SERVER]?
Across the last 48 hours the average was 57 server fps, with a floor of 37. At its peak the world had 103,480 entities, counting buildings, deployables and the rest. Memory use reached 4,589 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Jack&Swan [TEST SERVER] online at the moment, and how consistent is its uptime?
You will find Jack&Swan [TEST SERVER] online at the moment. Going by its reported uptime, the last restart was about 15 hours ago. In the last 7 full days it stayed up 129 of 168 hours, 77% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Jack&Swan [TEST SERVER] based in?
In North America is where Jack&Swan [TEST SERVER] lists itself, using its NA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 15.204.232.45:28115 is its address.
What Rust version is Jack&Swan [TEST SERVER] on?
On Jack&Swan [TEST SERVER] you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do Jack&Swan [TEST SERVER]'s tags tell you?
For the game's server browser, Jack&Swan [TEST SERVER] publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Jack&Swan [TEST SERVER]?
Jack&Swan [TEST SERVER] appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Map and rules
Which map is in use on Jack&Swan [TEST SERVER]?
Jack&Swan [TEST SERVER] runs a procedural map of size 4,096, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.
Which settings and rules are in force on Jack&Swan [TEST SERVER]?
Gather rate is not given in the name for Jack&Swan [TEST SERVER]. No group setting is published, so the game default of 8 players applies. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Jack&Swan [TEST SERVER] wipe?
None of the resets on Jack&Swan [TEST SERVER] counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population
How many players does Jack&Swan [TEST SERVER] hold?
Jack&Swan [TEST SERVER] is carrying 0 players at the moment, out of 50 slots. Across the past week it peaked at 1 and averaged 0 players.
Where does Jack&Swan [TEST SERVER] sit in the rankings?
Player hours over the last seven days rank Jack&Swan [TEST SERVER] at #6,988, top 31% overall and #1,084 in North America.
Join the server
What steps let you join Jack&Swan [TEST SERVER]?
Enter client.connect 15.204.232.45:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.